Dragon's Dogma 2
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xyzkljl1

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xyzkljl1

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19 comments

  1. Brezreker
    Brezreker
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    i keep getting an error code and when i open the random chests or collect beetles i get nothing. i haven't copied the error but it keeps saying incorrect math or something like that 
  2. KoTheGuy
    KoTheGuy
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    can't recommend it. it seems to replace all objects in the world with chests and ruins the immersion.
    1. Torsten1939
      Torsten1939
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      If it's not a mod for you, fine. Play the game however you like. 
      Games are made to be fun and if I have fun playing with my weapon in my ass flying a pink Griffin that farts mustard gas I will do so.
  3. mofosans
    mofosans
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    Great mod, love it. 

    Some tips for those using it and complaining that it produces too many chests... 

    • In REFW open with Insert
    • go to Script Generated UI -> MoreRandomChest 
    • Turn the value to 5.00, I have found somewhere between 5.00 and 15.00 to be a really good sweet spot and makes exploration more rewarding. 

    A request would be: 

    • Remove quest items please, I have just been selling them or binning them - looks like this has been requested, but it would be good to have this added as priority. 
    1. xyzkljl1
      xyzkljl1
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      Quest items are expected to not drop.It's a bug.Fixed in v1.3
    2. mofosans
      mofosans
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      Great - what is the best way to update the mod? 
    3. KoTheGuy
      KoTheGuy
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      I would just replace with current version
  4. Kaixiel
    Kaixiel
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    The idea is cool, but there's WAY TOO MANY chests everywhere, which potentially can ruin your experience becaiuse of all the stuff you find in them
    1. xyzkljl1
      xyzkljl1
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      I haven't figured out how to recognize all the `stuffs`.I may add some options to choose which to replace later if I can figure it out.
      For now,you can edit the `MoreRandomChest.lua` under `gamefolder/reframework/autorun` folder.
      Find the following text(should be near the 58th line)
          ["Gm80_001"]=90,90 means the "chance"(not precisely chance) to replace a thing with chest,you can modify 90 to 50 or lower.
    2. Kaixiel
      Kaixiel
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      Will try that, ty ^^
  5. HardmodeFan
    HardmodeFan
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    By any chance its possible to make Non Descrutible boxes,carts destroyable ?
  6. Brutal850
    Brutal850
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    I uninstalled it, but there are still chests everywhere. how do i fix
    1. xyzkljl1
      xyzkljl1
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      remove all `.lua` file under `reframework/autorun`
  7. Drayvenvindell
    Drayvenvindell
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    if you could remove the quest items and add some way to control which things in the world swap with chests and the amount change I would use it but as it I wont be using it. if the chests gave like bulks of resources often and level matched equipment rarely that might make things more balanced
    1. jaybud4
      jaybud4
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      From a glance at the code it looks like a config and UI are planned features. Guessing that they're needing to update xyzapi to handle variable-length table selectors for the removeList or such.
      I'd agree, though, this seems rather a bit overbearing in its current state.
  8. RyselZ
    RyselZ
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    Looks quite unsafe to use, may brick your save.
  9. MikeMillan
    MikeMillan
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    大佬,有考虑做一个自动拾取或者尸体高亮更明显的mod么?白天摸尸真的不知道哪个摸了哪个没摸,很烦!
  10. tornskyex
    tornskyex
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    老哥这个会开出任务道具,残破的魂魄剑