Dragon's Dogma 2

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xyzkljl1

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xyzkljl1

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103 comments

  1. LarryT
    LarryT
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    • 6 kudos
    Is this mod the same as Clear Effects Description mod?
    1. ImmortanJoel
      ImmortanJoel
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      • 5 kudos
      It's similar but this mod is WAY more compatible with other mods.
    2. LarryT
      LarryT
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      Thanks for the reply. I'll replace the other one with Better Better Item Description ;)
    3. xyzkljl1
      xyzkljl1
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      • 81 kudos
      Not only compatibility.
      I have been keeping digging and updating.
      I believe this mod shows much more precise values.

      Example:
      For Ring of Brawn/Ring of Proximity/Caged Fury/Dragon's Dogma/Dragon's Bite/Whimsical Daydream/Medusan Spellbox/Lindworm Fang/Militant Dove/etc, this mod shows the effect value, vs nothing
      For Ring of Recompense/Ring of Predominace,this mod shows correct value: 25%/100% BaseAtk, vs 25/10 attack.
      For Fruit Wine/Savagery Extract,this mod shows correct effect(boost ATK), vs Damage.
      For Fruit Wine/Rotten Soft-Boiled Egg, this mod shows all effects(The wine boost def,too.The egg gives you poision and stamina recover debuff,too) ,vs only part of the effects.
      For meats/etc,this mod shows also the camp buff value, vs only heal value.
  2. Zowbaid
    Zowbaid
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    Hi there. I noticed that Ring of Proximity doesn't have a description. Would it be possible to add? I think I read on the wikis that it has 3 levels of damage based on the range to the target.
  3. Zowbaid
    Zowbaid
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    Hi. Just wanted to say your latest version is popping up a lot of errors randomly while playing.
    1. xyzkljl1
      xyzkljl1
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      • 81 kudos
      what error
    2. Zowbaid
      Zowbaid
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      I'm not seeing anymore errors after installing the latest _XYZAPI. So maybe that fixed it.
    3. Zowbaid
      Zowbaid
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      Hey, sorry to bother you again. I just got these errors this time, not sure what caused it exactly. I took a screenshot this time.

      https://postimg.cc/YLMPwDVy
    4. Zowbaid
      Zowbaid
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      Hi i'm really sorry to bother you again with this. But I installed your latest 1.6.1 version and I'm still getting errors. Not sure what's causing it. I reenable the mod in ScriptRunner, and I'm just standing there not doing anything and 10 seconds later the erorr pops up. I think the mod is still working though, so not sure if this error is a problem or messing up some other mods in the game. I also use The Rings mod and Augments Ifnity mod where I can tweak the stats of Rings and Augments in REF UI. So I don't know if these 2 mod are causing issues with this mod since the stats are different from vanilla.

      https://postimg.cc/68CsLkc1
    5. xyzkljl1
      xyzkljl1
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      • 81 kudos
      what about 1.6.2?
    6. Zowbaid
      Zowbaid
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      I think it fixed it :). Been playing for several hours now, travelling, loading/reloading, etc. no errors popped up. Hopefully its fixed! Thank you!

      Also, I talked to the Augments Inifnity mod author and he said it's possible his mod was causing issues with yours, and he released an update too, so now both your mods should work together without issues hopefully :)
  4. CrusadersBliss
    CrusadersBliss
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    deleted
  5. ly0921
    ly0921
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    作者你好 请问怎么显示原始描述的情况下也显示具体数值 我不知道在哪里设置
    刚才浏览了下评论 把BetterBetterItemDescription.lua 里的 default=true替换成default=false
    然后游戏文本又恢复成以前的样子了 没有数值显示 求解答 感谢
    1. ly0921
      ly0921
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      • 0 kudos
      已经解决了 
  6. Zowbaid
    Zowbaid
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    Hi there. I was wondering, would it be possible to add a toggle/option just to show unique weapons' special effects and not all the other values? For example, Dragon's Dogma sword has an effect to increase damage as you attack. Could you make an option to only show these values for all special weapons, and to toggle off the other information like ATK, MGK, etc., so it doesn't get too cluttered, and that way we can see how much dmg the special weapons actually do with those unique bonuses. Thank you.
  7. TheGaymer
    TheGaymer
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    anyway to have Reframework hide at launch ? Tyred to click on Keyboard to hidden it everytime
    1. Zowbaid
      Zowbaid
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      • 74 kudos
      Go into Configuration tab and toggle "Remember Menu Open/Closed State.
  8. Zowbaid
    Zowbaid
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    Hi there. I'm curious, what items are applied with this mod? Food, armor, weapons, rings? What about Vocation Augments?

    EDIT: Doesn't work on Augments, only items.
    1. Zowbaid
      Zowbaid
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      Oh you added augments! That's awesome! Thank you!
    2. xyzkljl1
      xyzkljl1
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      • 81 kudos
      No,I didn't.
      It's there from the very beginning.
    3. Zowbaid
      Zowbaid
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      • 74 kudos
      Huh, but 1.4 says it's added now? Or that it shows now or something?
    4. xyzkljl1
      xyzkljl1
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      • 81 kudos
      it's in vocation ui,now it's in status ui ,too
    5. Zowbaid
      Zowbaid
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      • 74 kudos
      Oh! I get it. Yeah I wad only looking in Status screen before. Thanks for the update!
  9. DreGWriter
    DreGWriter
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    • 7 kudos
    God tier mod.

    Its a shame. I tried to donate some money to the mod author, but got a message saying I couldn't donate to the user in their country.
    1. xyzkljl1
      xyzkljl1
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      • 81 kudos
      I didn't know that at all.No wonder I never received a donation.
      Trying to fix it.Thanks for telling me.
    2. xyzkljl1
      xyzkljl1
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      • 81 kudos
      fixed
  10. ssshuyu
    ssshuyu
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    • 0 kudos
    大佬,请更新~
    sol: runtime error: lua: error: Invoke threw an exception
    stack traceback:
            [C]: in method 'get_Item'
            ...ma 2\reframework\autorun\BetterBetterItemDescription.lua:356: in local 'Init'
            ...ma 2\reframework\autorun\BetterBetterItemDescription.lua:396: in main chunk