Dragon's Dogma 2

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Garkhan

Uploaded by

Garkhan

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About this mod

I liked the overall look of LOTR films so i tried to recreate that with just basic reshade settings that doesn't have FPS impact and are easy to customize for everyone's preferences/monitors

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Permissions and credits
Changelogs
UPDATED BECAUSE OF LATEST BUILD OF REFRAMEWORK (788) READ FIRST:
-Colorlab wasn't showing to some people so I replaced it with Technicolor, it's basically the same but there're a little more values.

-Added the folders "Effects and Textures" that this Reshade needs and some others that you can play with (deactivated)

-Just install reshade as usual, then download my preset and put the files into _storage_ folder inside C:Yadda/Steamapps/DragonsDogma/_storage_

-At the Reshade panel's settings tab be sure you have the correct paths as below:












This mod doesn't bring unwanted bloom, or too bright texts/menus and tries to get rid to the bleachy/greenish filter the game has by default while also trying to mimic the feeling of LOTR movies.





What it tweaks:



What those things actually do:

-Levels adjust how blacks and whites work in game.
-Colorlab adjust the tonemapping of the game (more reddish, blueish, greenish... you get the idea) while also easily tweaking exposure a bit -the first value on the picture below- If the image appears pink tweak the second value to 0.90+.  Colorab no longer showing for some people with latest REFramework so I replaced it with Technicolor but the meat of it is the same, R are reds, G are greens and B are blues. Too much exposure? Lower down strength and saturation. Too dark? Increase brightness.

-Curves
is just contrast basically, adjust at your taste
-SMAA has barely any impact but helps in zoomed in jagged tesselated textures like in shields and weapons mostly. Can disable, barely any noticeable impact  unless doing screenshots in detail of something -and I didn't touch a thing, feel free to play with the values-.

My parameters (the file you're downloading):




My brightness settings:





Too blurry? There is an option at adrenaline for AMD users but I can't remember its name.



Or you can add it in the ReShade config as -less FPS demanding, not that much quality-:



Extra NVIDIA cpanel tweaks:



So the textures could look like this:





My specs:

-Ryzen 5 3'6 ghz no overclock no pbo no nothing no BS high priority shenanigans
-32gb RAM XMP'ed to 3200
-Old samsung SSD 512gb
-Nvidia 4070 no downvolt, no overclock. Frame capped to 75 vsync forced variable. DLSS and DLSS3.6 mods.

My settings in game:




My FPS when not around too many NPCs fighting:



Hope this setup also helps with performance for NVIDIA users mostly since most of it is based on frame generation and DLSS. Cheers.


Special Mention:

- Quality Raytring mod installed, by sjbox, that helps with how raytracing behaves.