Dragon's Dogma 2
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xyzkljl1

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xyzkljl1

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65 comments

  1. Tomazelli
    Tomazelli
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    i`m receiving an error complaining about missing XYZ api for the autoloot mod:
    https://imgur.com/CQe1Lce

    But i have it installed on the most recent version:
    https://imgur.com/0TdRwUB
    1. xyzkljl1
      xyzkljl1
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      use fluffy mod manager.
      _XYZApi.lua should be in `[GameDir]/reframework/autorun/__XYZApi/_XYZApi.lua`
    2. Tomazelli
      Tomazelli
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      installing via fluffy fixed it, i assumed vortex would work since it's the official mod manager from this site...

      thanks for the reply, and for the mods!
  2. Venat123
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    Hey there.

    I'm having a problem since yesterdays update and can't figure out how to fix it. I've already reintalled everything via fluffymodmanager but i still can't make it work. I basically just get a blackscreen :(

    https://freeimage.host/i/JUxmJbs

    Kind Regards
    1. TENGAest
      TENGAest
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      metoo
    2. Thecrusader93
      Thecrusader93
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      That error seems to point to Gain Item as the source. Try uninstalling that mod, double check your game directory to make certain all the contents was successfully removed by Fluffy, and then try installing a new copy with fluffy once more. If the error persist make sure you're using the latest REFramework. At the time of this post 878 is the newest.

      I'm currently using _XYZAPI alongside Gain Item with the April 24 patch and I'm not encountering any such issues.
    3. xyzkljl1
      xyzkljl1
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      I think it's because the scripts are loaded too early.
      It only happens for certain users.
      I'm not one of "Certain users", so I wasn't aware of it until today. 
      Updating both XYZAPI and GainItem(or other mod that gives same error) to latest version should fix it.

      I can't be sure tho because I can't test it.
      If you still have errors,tell me plz.
    4. UGI
      UGI
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      I see an error. Updated enemy_drop, api and reframe. 
      If I remove enemy_drop_fstone error disappears, but game does not start.
  3. DankuCrown
    DankuCrown
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    New update broke it.
    1. vRoosy
      vRoosy
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      That's weird. I'm using it without a single issue.
  4. theafrocain
    theafrocain
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    "Virus detected" cannot use this mod. Can we use the older versions? 
    1. xyzkljl1
      xyzkljl1
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      depend on mods.Most should work with old versions.
  5. ericlee0199
    ericlee0199
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    all my browswers are auto deleting this file, help me please i  need hlep
    1. Chlamydia1
      Chlamydia1
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      Open Windows Defender and set an exception for whatever your download folder is. Virus & threat protection > Manage settings > Add or remove exclusions. Then add the folder you want.

      Once you've done that, use Firefox to download the file (Chromium browsers will block it). There is probably a setting to disable that feature, but I was too lazy to look for it.

      If you don't add an exception in Windows Defender before downloading, Defender will delete the file as soon as it downloads.
  6. Jonhy2G
    Jonhy2G
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    I am downloading from Google Chrome and it's saying that a virus has been detected.
    1. Tallinn13
      Tallinn13
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      same
      4-11-24 download the mod this time I didn't get virus warning 
    2. utru
      utru
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      windows defender has detected: Trojan:Script/Wacatac.B!ml
    3. xyzkljl1
      xyzkljl1
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      This mod contains only open source text file.You can get any programmer to check it.
      Also, it passes all scan in VirusTotal and nexusmod.
      Users got false positive everyday.I can't solve that.
      If you still don't trust it,then don't download.
  7. Bedlam10
    Bedlam10
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    Hi, while browsing your GitHub I noticed a project called "BinEditor" and I'm very curious about it.

    Basically, I'm looking for a way to edit save files. Does your "BinEditor" have anything to do with that? And if so, would you be willing to explain how to use it? I looked through the code myself but unfortunately it's all a bit beyond me.

    Either way, thanks for your work and your time!
    1. xyzkljl1
      xyzkljl1
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      It‘s just my own tool to do the export data or do batch edit for pak mod,such as EnemyDropFerryStone v1.0.
      You can look at my codes if you want to write your own one.But I definitely wouldn't recommend you to directly use it.
      It's not designed for users at all. Everytime I need to do something,I just write new codes to do it.
      Also,it's used to design RSZ files(the things in `pak` file),not savedata.So it's not helpful for you.
    2. Bedlam10
      Bedlam10
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      I see, thanks for the quick reply! I pretty much knew as soon as I looked at it that I wouldn't be able to do anything with it myself, but I was still curious about the possibility.

      Do you think save editing is something that will be possible, either by you or another modder? I won't go into too much detail, but it's extremely important for me to enjoy the game to the fullest.
    3. xyzkljl1
      xyzkljl1
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      IDK.never heard about that
  8. abigailxneeko
    abigailxneeko
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    right mod, wrong name 
    1. yokaidesu
      yokaidesu
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      n/a
  9. reptiloid12345
    reptiloid12345
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    name   :  DamageNumber 1.8.1  ? 
    1. xyzkljl1
      xyzkljl1
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      fixed
    2. reptiloid12345
      reptiloid12345
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      thanks very
  10. elmike120
    elmike120
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    it is the correct mod ?