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Caites

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Caites

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85 comments

  1. Caites
    Caites
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    as I mentioned on desc page, a few HUD widgets not yet covered - tutorial and quest notices, can't get them to work with negative margins so far. also there is probably smth else I forgot to move. but all vital stuff should be in their proper places.

    keep in mind, mod doesn't cover most full-screen menus and will not in future most likely since most of them can't be functionally scaled. I will try to add some side menus tho.

    report bugs and inconsistencies. also report how it works on 21:9 with higher reso than 2560x1080 and higher aspect ratios.

    P.S. my thanks to generous screen real estate owner who instantly donated after the release <3

    CHANGE LOG
    1.01 - on requests returned dialogue choices back to central part of the screen.
    1.1 - on request added version the minimap in the right top corner.
  2. Caites
    Caites
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    Works with the latest update from 17.09.2024
  3. LogIsFor
    LogIsFor
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    Can you tell me how to return the original interface? For some reason, I set myself a mod, although I have 16: 10 ...👀
    When disabled in Fluffy Mod, the parameters are not restored...
    1. 1610854495
      1610854495
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      Yes so am I ToT, I can't see what I picked up or minimap even if I have deleted the mod file. Wired:(
  4. Shadowcyph3r
    Shadowcyph3r
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    Any plans on making a 16:10 fix or know of any existing ones?
  5. karem0ahmed
    karem0ahmed
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    pls make a mod for 16:10 :((
    1. Shadowcyph3r
      Shadowcyph3r
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      yes i have spent hours and hours searching for a 16:10 fix for this game! every other game that doesnt natively support it seems to have one.. cant believe theres still NOTHING for us.
  6. Bwerken
    Bwerken
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    After update none of them working related with BETTER UI etc. Waiting for your update, appreciated for previous ones ^^.
  7. wolf6798
    wolf6798
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    Its cool seeing my favorite baldurs gate 3 modder making mods for dragons dogma 2
    1. Caites
      Caites
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      thank you!
  8. healerbob
    healerbob
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    First Baldur's Gate 3 and now this game. You really are the GOAT of UI mods :)
  9. T7Anthony
    T7Anthony
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    is this compatible with the soulslike hud?
    1. Caites
      Caites
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      in theory - yes, they don't compete. on practice soulslike gauges may not be adjusted properly in some scenarios (like extremely high HP values).
  10. ouroboros
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    this is cool thanks...is there any chance for one compatible with your minimap mod?

    lol...the map is the exact oppose of where i want it to be, but i guess its still better than having the ui so intrusively in the middle. ill never understand why in 2024 this is still a thing we need mods to fix.
    1. Caites
      Caites
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      I will add preset with minimap on top right corner.
    2. ouroboros
      ouroboros
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      wow...thank you very much!
    3. ouroboros
      ouroboros
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      this is great, thanks for your hard work!
  11. 0mn0
    0mn0
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    Top right minimap is great, thank you very much! Is this compatible with your HP and SP Bars?
    1. Caites
      Caites
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      technically yes, so player gauges most likely will require addition adjustments for UW.
    2. 0mn0
      0mn0
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      Ahhh okay, makes sense. I'm running 3440x1440 and did wonder if the bars were meant for a 16:9 ratio. Thank you again for all your work and efforts!
  12. Bruzur
    Bruzur
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    Swapped to this from the previous minimap HUD mod, and it's certainly a welcome change. 

    However, I noticed that the area "toast" notifications are still aligned with 16:9ish margins on the lower-mid left side. But when I was using the previous UW UI minimap, the toasts were tucked away, down in the bottom left.

    It's not a huge deal, because I normally don't have them active, but I enabled area notifications for the sake of testing. 
    1. Caites
      Caites
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      it can't be fully aligned for UW for some reason, I've tried.