I have all the requirements installed via fluffy mod manager they are all clicked on in fluffy but nothing shows up in any of the shops. I also have the most up to date Re:Framework as well.
ScriptRunner Message X i Failed to load data bundle Sigismund Armor: ...ons Dogma 2\reframework\autorun/editors\items\styles.lua:272: attempt to index a nil value (field '?'") OK
It showed up like this when I activated the mod in Fluffymanager pls help
I really want this mod but here is my question: Will installing this and the required mods get my pawn banned from the rift / disable to ability for other players to hire her?
EDIT: f*#@ it I installed it. Absolutely amazing. Just wish it didn't make my character bald. Can see it through the back of the helmet.
Thanks. I planned on fixing that, but in the meantime before I get around to it you can fix that by opening Content Editor, select the bundle for the armor as active, go to the items tab, helm styles, and change hair display to swap. You'll probably want to do that for the male and female helm style.
Thanks for the mod! It looks great! But it seems to conflict with the Maximilian Armor mod when I run both mods, my Maximilian armor turned invisible. Do you know if I made mistake or this mod has compatiblity issue with the other mod? Maximilian Armor
Hey - I have a work around for this that should function. I don't know if there are variables that I'm not considering (you might have to fiddle with what is equipped/what's not at the time you do this, or which point you check the content package/'bundle' checkbox to activate it).
Basically, I just did 'restart scripts' and turned the mod/content pack/bundle on twice (both steps) in ReFramework, and then the Maximilian (and all other conventional mesh replacer mods) have their meshes re-appear and the Sigismund armour appeared at the same time with no issues afterwards. Give that a shot - try running it twice, it worked for me.
Hey, if you haven't already try using MME v1.04. Or if you use MME v1.05, you can try renaming MME's script in the autorun folder to 'AMeshModEnabler'. That way the script load order is changed for Reframework.
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I have all the requirements installed via fluffy mod manager they are all clicked on in fluffy but nothing shows up in any of the shops.
I also have the most up to date Re:Framework as well.
X
i
Failed to load data bundle Sigismund Armor:
...ons Dogma 2\reframework\autorun/editors\items\styles.lua:272: attempt to index a nil value (field '?'")
OK
It showed up like this when I activated the mod in Fluffymanager pls help
Is there a way to remove the shoulder pieces so the armor doesn't clip with cloaks?
EDIT: f*#@ it I installed it. Absolutely amazing. Just wish it didn't make my character bald. Can see it through the back of the helmet.
But it seems to conflict with the Maximilian Armor mod when I run both mods, my Maximilian armor turned invisible. Do you know if I made mistake or this mod has compatiblity issue with the other mod?
Maximilian Armor
I don't know if there are variables that I'm not considering (you might have to fiddle with what is equipped/what's not at the time you do this, or which point you check the content package/'bundle' checkbox to activate it).
Basically, I just did 'restart scripts' and turned the mod/content pack/bundle on twice (both steps) in ReFramework, and then the Maximilian (and all other conventional mesh replacer mods) have their meshes re-appear and the Sigismund armour appeared at the same time with no issues afterwards. Give that a shot - try running it twice, it worked for me.