hello just wanted to report i got the fov getting reset after some "killing animation" (execution animation) with the thief. it blended right back into the fov set from your mod but i still wanted to report it. cheers.
Just need a way to set a default distance offset in the .lua or something, and it's perfect. So we don't have to change it every time we launch and always have a slightly different distance every time we play. I know this is all new, my expectations are tempered. Just throwing my thoughts in
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Do you think it's possible to make it so the camera stays somewhat away from the character ie. when casting spells?
Any way to save the value for camera distance after exiting the game?
Unfortunately the camera resets to game default when loading a save ingame, after death for example.
Hope I could set minimum and maximum distance allowed.
Can you change the hotkey to use mouse's scroll button instead of Z / C keys?
Mouse wheel is a bit special.Maybe I can figure it out later.
I have so many ideas waiting to realize.really busy.