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Maelstrom

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Maelstrom89

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8 comments

  1. Maelstrom89
    Maelstrom89
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    I have initially disabled the comment section across all my DD:DA mods due to personal reasons. Without going too much into it, comment
    sections usually annoy me. I wanted more control over what I don't want to see or deal with. However, I am willing to loosen up a little for
    this game, under a few conditions:

    - If you need help with something or want to report something not working, please first check the description a few times BEFORE saying anything
    - I don't really dabble in merge requests or.. the like. Keep it limited. Modding DD:DA is kinda annoying and it's a decade old. What I provide should be enough to customize.

    Thanks.
  2. BulletFalcon
    BulletFalcon
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    Still doesn't work, it doesn't overwrite anything nor instantly nor after repacking.
  3. ryan7251
    ryan7251
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    Ok so here is a video of what I have been doing can someone smarter tell me what I'm doing wrong?

    https://www.reddit.com/r/DragonsDogma/comments/1ard1yb/am_i_using_arctool_right_video/
    1. Maelstrom89
      Maelstrom89
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      See reddit comment, additionally download the mod again, I updated it to fix it.

      Basically PlAbilityParam.ablparam... the first two characters is supposed to be Pl(ayer). I made a typo and made the l in Pl.. a capital i. It didn't overwrite anything :/.
  4. ryan7251
    ryan7251
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    Sadly i'm new to modding dragon's dogma and can't seem to get this mod to work.

    I have 2 other mods one that makes leveling up use the best stats for a class when leveling up that way I can play as any class I want without feeling like I wasted a level up.

    And a spell pack mod that changes like 7 or 8 spells to be more useful

    Not sure if they are the issue or something else but I don't see a reason why they would be.

    Anyway just to be sure and i'm not being stupid all I need to do is
    1. place my game_main.arc file in the ARCTool folder.
    2. run the extract program
    3. copy the game_main from the mod into the game_main in the ARCTool and replace when asked (it says it replaces like 221 something files)
    4. hit repack and put the game_main.arc back where it was.

    I don't think I'm missing anything but when I equip endurance on my pawn it increases stamina by only 100 and from what I understand it should be 300?

    Only other thing that may matter is i'm using vortex mod manager for the best stats on level up mod.

    Anyway if anyone as any idea of what I maybe doing wrong I would be thankful for any help.
    1. ryan7251
      ryan7251
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      Update I have tried everything I can think of even removing the launcher and other mods but it still will not work. At this point I'm starting to think it's a issue with my pc or something maybe the tools don't work right on windows 11 or something.
  5. Saheim
    Saheim
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    Hi, 10/10 for the picture!
  6. thedogdays
    thedogdays
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    I'm having trouble merging this with your Quest Rewards mods. I drop them both into the game_main file and merge and then replace game_main.arc in DDDA, but then quest rewards are still the same.
    1. Maelstrom89
      Maelstrom89
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      The folder structure should look like this when merging. The following bold parts are what you want to merge.

      Better Augments/game_main/param/pl/other/PIAbilityParam.ablparam.xml
      Better Quest Rewards/Better Quest Rewards - Gold Only/x10 Gold/game_main/etc/questReward/questReward.qr.xml (using x10 gold as example, sorry that it's long)

      That being said.. I did a little bit of testing, and it seems my Quest Rewards mod only affects NPC quests, like the main storyline, and not the town board stuff. I got 100,000 gold and 6,000 experience for the Reaper's Scorn quest, which seems to apparently make sense, wiki states it's 10,000g by default.

      It appears you might've done nothing wrong. This is actually kinda important to address so I'll edit my Quest Rewards mod so it mentions it. I'm not sure how to modify the town board quests, I'll try to look into it.