Dragon Quest XI S: Definitive Edition
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black34 -- ported to Project Rebuild by mike9k1

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mike9k1

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4 comments

  1. magistrex14
    magistrex14
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    works great, but need to input that you need to buy it first before you can use it, i was confused at first, i thought it was not working.
  2. ArngrimEinherjar
    ArngrimEinherjar
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    Would it be possible to use this mod instead of the alternate dancer costume (the red one). I'd like to try to do it with the modding tools, but I don't know the name of the files of the red version.
    1. mike9k1
      mike9k1
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      It is. I originally didn't port it that way as I considered it "intended" for the dancer's outfit (the standard one) and not the divine dancer's outfit. Although on the OG version, they both use the same texture that's replaced here (CS01). The red look for the divine dancer's outfit is a new addition to DE.

      But yes, here's what you can do-
      1. Use the Mod Customization Tools to open it up.
      2. You'll also need to grab UAssetEditor which is linked at the bottom of the directions.txt file.
      3. Rename the files from _CS01_C(.uasset/.uexp) to _CS02_C. 
      4. Use UAssetEditor and open the .uasset file.
      5. Click on "header list" in the sidebar -> you'll see a bunch of things listed in the right pane -> rename anything that says T_*_CS01_C to T_*_CS02_C (there will be a path at the top with the file's name as well as an entry with just the name towards the bottom -- so 2 entries you need to rename here)
      6. Click File -> Save
      7. Pack up and play as normal
    2. ArngrimEinherjar
      ArngrimEinherjar
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      Great, that did the trick. Thanks!

      Would it be possible to use this method to replace one costume for other (even if it's a different one and not just a texture swap) or even the regular costume of the character?