This mod changes a number of monster attributes, including run speed, detection radius, and chase radius. Making monster behavior in the overworld & dungeons far more aggressive and much harder to avoid overall.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
emoose -- created the DQXIS SDK, which outlines a number of classes/data structures in Dragon Quest XI. This is crucial to understanding the structure of the data when hex-editing datatables.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 0.0.5b
Completely reworked original Monster AI table to make a slightly easier, more balanced version
Version 0.0.5
Adjusted monster behavior in the Black Dragon chase sequence in Act 1 (making it far easier to progress)
Increased monster wander distances in the overworld
Version 0.0.4
Adjusted WakeUpRate & AppealFrequency values. Made monster rush behavior more consistent (enemies set to "smart rush" instead of regular rush or "ignore")
Version 0.0.3
Added adjustments for more monsters (much more consistent across the board)
Version 0.0.2
Increased monster speed (most are faster), addressed some unreported bugs related to monster movement
Version 0.0.1
Initial upload - made DataTable edits based on structs outlined in @emoose's SDK, packaged for general distribution
Installation is very simple -- copy the .pak file into <steamapps>\common\DRAGON QUEST XI S\Game\Content\Paks
(where <steamapps> is typically C:\Program Files (x86)\Steam\steamapps\ depending on your installation )
-------------------------------------------------- Acknowledgements: emoose -- created the DQXIS SDK which outlines a number of classes / data structures which the game uses. This mod would not have been possible without their incredible work & documentation!