I completely misunderstood the doubeling version, but If posable id sugest making 2 more versions of this mod based on my misuderstanding, my sugestion is have each time you use a seed it adds an additional +2 for example if i have 5 seeds the 1st one will give +2, the 2nd gives +4, the 3rd +6, then +8, +10 and so on. my second sugestion witch is what my origonal ausmption was is to have it double each time so if i have 5 seeds itll give +2 then +4 then +8, +16, +32 and so on, if posable that would be cool.
I tried all 3 on the latest version, and all other seeds work. It could be an incompatability issue withsome other mods like "Serena 2.5" or "higher levels".
This mod is a huge help! Dragon Quest XI becomes very grind heavy with the Calasmos fight. Thanks for making a mod that could make the fight go a lot faster.
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Installation Instructions Steam
Copy the .pak file into <steamapps>\common\DRAGON QUEST XI S\Game\Content\Paks
(where <steamapps> is typically C:\Program Files (x86)\Steam\steamapps\ depending on your installation )
for the others use the store to help browse for the files