This page was last updated on 04 February 2025, 11:23AM
Changelogs
Version 0.1.4
Additional adjustments to overworld tiles
Version 0.1.3
Increased performance by an additional 5%
Version 0.1.2
Improved overall speed and performance by about 35%
Increased the reference resolution for the overworld tiles (field, ocean, etc)
Increased the size of character portraits in battle
Version 0.0.1
Upscaled numerous textures and assets
Replaced synthesized music with orchestral tracks
^the tool I made for this is available on the FF6 forum -- https://www.ff6hacking.com/forums/thread-3376-post-40627.html#pid40627
Added some experimental font changes used for dialogue (may revert this depending on feedback)
^the goal is to have the most readable/accessible font with good aesthetics and spacing, one that helps reduce reader fatigue with all the text in a long JRPG