0 of 0

File information

Last updated

Original upload

Created by

mike9k1

Uploaded by

mike9k1

Virus scan

Safe to use

6 comments

  1. HayatoPitt
    HayatoPitt
    • member
    • 0 kudos
    Does this have us bump into the ceiling? Cause I genuinely miss that little detail lol
    1. mike9k1
      mike9k1
      • supporter
      • 147 kudos
      I know the feel lol. This one prevents you from using Zoom in dungeons, but there aren't any animations/etc for bumping the head on the ceiling.
  2. Ryuzac
    Ryuzac
    • member
    • 0 kudos
    Would it be possible to exclude specific areas from not allowing Zoom?

    There are two initial parts of post-game areas that become a bit inconvenient to leave if you can't Zoom from them, since using Evac just takes you back to a different spot in the same part of the map, and you can't easily walk out and Zoom even from the entrances.

    The areas are the last Zoom location you get, and ???.
    1. mike9k1
      mike9k1
      • supporter
      • 147 kudos
      Yeah if you could list the areas, I might be able to adjust them in a future update.

      (If you'd like, you can use spoiler tags, like this: )
      Spoiler:  
      Show
      SuperSecretArea
    2. Ryuzac
      Ryuzac
      • member
      • 0 kudos
      Thanks!

      Here are the outdoor areas I've found that don't allow zooming right now:
      Spoiler:  
      Show
      Mt. Necrogond
      Shrine of the Everbird
      ??? (The initial overworld section that Zoom takes you to)
      Temple of Trials (The initial area with Ramia)
    3. mike9k1
      mike9k1
      • supporter
      • 147 kudos
      Really appreciate this. I know it's been a good while, but I decided to enable zoom in one area you mentioned:

      Spoiler:  
      Show
      (the entrance of the ??? dungeon)


      This one is the only one that really stuck out to me as particularly problematic in my playtesting. Some of the other areas I don't really recall as being too much of an issue but I may revisit them at a later date.