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Changelogs
Version 0.0.4
Allowed Zoom from the entrance area of first postgame dungeon (where normal exit isn't possible)
This mod answers another very common request for restoring the original balancing of the game.
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In the original release, both Zoom and Evac costed 8 MP each, and because you couldn't Zoom from inside dungeons, you were forced to use 'Evac' to exit a dungeon (if you had enough MP). This forced players to be smart and conserve their resources when exploring.
The remake, however, does away with this for the sake of convenience and catering to casual players- allowing them to Zoom from anywhere, with 0 MP cost!
In doing so, they've removed a lot of strategy from the game. 'Evac' no longer has any purpose at all since you can Zoom from inside dungeons. And 'Zoom' no longer makes logical sense either since apparently the party can just fly/warp through solid ceilings even if they're underground or inside buildings.
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This mod restores the original intended balancing and logic by setting both Zoom and Evac to 8MP and completely disabling Zoom inside any dungeon.
Installation Instructions:
Copy the enclosed .pak file into <steamapps>\Dragon Quest III HD-2D Remake\Game\Content\Paks