As I play on fixed lvl.300, I found out that enemies do not take much damage with Ki attacks anymore like last level " Special Beam Canon " and such, as no damage bonus can be of use in combats with same level... On the other side, hand to hand is still effective but it renders Ki attacks not too useful on a scale factor.
Would it be possible to buff the Ki attacks damage dealt ? Or maybe having a hard mode difficulty with high global damage to the enemy but low on the player without sacrificing opponent skill ?
I understand, but I guess you are looking for a very specific mod, this mod does not modify any of the parameters of the attacks or defense, it only modifies in the levels the global percentage of damage and everything remains vanilla. You can try to increase the parameters of KI of your characters with Ultra Meal Permanent Variation Status Boost v2.11
Gantz79 Thank you very much for the tip ! This could work very well, I entend to use that with " A ki overhaul " to make Ki attacks more exceptional ( and yet very effective ) ! We were able to spam Kamehamehas or Big bang attacks too easily... Yeah I did not find any mod that had what I was looking for and yours seemed the only changing the damage part and I thought that maybe tweaking the difficulty parameters could at leat simulate " lower levels " when fighting them !
It is possible to quadruple the health of the enemies but for that you have to modify the 250 level lines of each one of them something that I would not even think of doing because of the amount of days it could take, creating a 25% version is easier but for that I already created this normal version which is the closest to what you ask for.
on this mod all battles will have a longer duration, you will give less damage but the enemy will give you less damage as well, will not be like before which was not proportional something like, you got a hit and lose a lot of HP or you deal damage and take a lot of HP so battles will be very fast and no so fun at all, this mod give the feeling more like DLC 6 which all battles took a lot of time and enjoyable.
Tested and It's Perfect! thank you! if you could give us on here or description the current %% of each mode for do damage and receive damage (Easy, Normal and Hard) it will be cool!.
16 comments
As I play on fixed lvl.300, I found out that enemies do not take much damage with Ki attacks anymore like last level " Special Beam Canon " and such, as no damage bonus can be of use in combats with same level... On the other side, hand to hand is still effective but it renders Ki attacks not too useful on a scale factor.
Would it be possible to buff the Ki attacks damage dealt ?
Or maybe having a hard mode difficulty with high global damage to the enemy but low on the player without sacrificing opponent skill ?
You can try to increase the parameters of KI of your characters with Ultra Meal Permanent Variation Status Boost v2.11
Yeah I did not find any mod that had what I was looking for and yours seemed the only changing the damage part and I thought that maybe tweaking the difficulty parameters could at leat simulate " lower levels " when fighting them !
Would you be able to merge this with your longer buffs mod since they both edit the same file?
Thanks for this mod either way
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