Looks very cool! Can you make a file option that doesn't include SSJ5? I'm trying to keep only official forms as of now in my game, I might give in sometime in the future, but as of now I'd prefer to only have official transformations. Limit Breaker is ok, since it appeared in Heroes
It shouldn't mess with the roster order of other mods you have if it hasn't already. Just makes more sense to act like the SSJ5 slot doesn't exist in the menu and while playing.
!!! WARNING !!! to new modders or not-informed modders; downloading this mod nonchalantly replacing files willbreak your game. if dont have any other mod it might be fine
모드의 압축 파일에는 "KeflaSSJ4Limit"와 "ZeroSpark"라는 두 개의 폴더가 있습니다. "ZeroSpark" 폴더를 제외한 "Mods" 폴더에 "KeflaSSJ4Limit" 폴더만 넣었을 때 업데이트 후 게임에서 모드가 제대로 작동했습니다. 온라인에서 테스트하지는 않았지만 오프라인에서는 모든 기술과 변환이 올바르게 작동했습니다. 물론 이것은 최신 버전의 ModLoader를 사용할 때 적용됩니다.
In the compressed file of the mod, there are two folders: "KeflaSSJ4Limit" and "ZeroSpark." When I placed only the "KeflaSSJ4Limit" folder in the "Mods" folder, excluding the "ZeroSpark" folder, the mod worked properly in the game after the update. I haven't tested it online, but offline, all skills and transformations functioned correctly. Of course, this applies when using the latest version of the ModLoader.
I realized belatedly that my comment, which I originally wrote in English, was posted in Korean due to automatic translation. I'm currently enjoying the mod in CPU battles using the method mentioned above.
I gotta say that after translating the guy above you i figured it out, first manually install the file, then extract, find the one called KeflaSSJ4Limit and put it and only it into your mod folder, then it'll work....probably
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I realized belatedly that my comment, which I originally wrote in English, was posted in Korean due to automatic translation. I'm currently enjoying the mod in CPU battles using the method mentioned above.