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Torigum

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Torigum

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  1. Torigum
    Torigum
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    Version 1.3

    All versions:

    • Increased overall view distance especially foliage

    • Enable more shadows on foliage

    Ray tracing version:

    • Improved ray tracing
    paypal.me/MasterAntonio
  2. Torigum
    Torigum
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    If anyone wants, you can send videos and photos directly here on the mod page, after my review they will be added, I recommend you use the training mode to try to take before and after photos exactly the same because in training mode the NPC does not move.
    Thank you for your contribution.
  3. Torigum
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    ATTENTION VERSION 1.4
    The new version will be an update focused on have the best smooth gameplay in the game, I already have a version ready, I would like to have some testers, anyone interested can also comment here...The new version loads the shaders at the beginning, it does it in the background as there is no loading in the game, so after a few minutes the performance will be better....
    This version should improve the sync between the render frame and the refresh rate, with target 60fps.
    One of the tweaks to improve the smothity is to instantly finish the generated frame and not create others in the while, for this reason the fps maybe can drops but it should be much more smooth and responsive, for this reason I need testers to see if it's worth it ...
    Need to test also online....

    paypal.me/MasterAntonio
  4. DARKJHON1203
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    What happened to version 1.4?
  5. Rex11234
    Rex11234
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    Hi man, I'd be happy if I could try the new update. My fps is 50-60 on a RX7800XT and a 9600x if anyone's interested. Resolution is 3440x1440
  6. jaskambo
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    Happy to test 1.4 if you are willing to send it
  7. OnkelChecker
    OnkelChecker
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    Hi, maybe you can add TSR in your config. That would be a significant step up from TAA. r.AntiAliasingMethod=4
    1. Torigum
      Torigum
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      TSR is very very very heavy, dont need it.
  8. Isaaccnp21
    Isaaccnp21
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    Hello Torigun, i have a rx6700 AMD so i am having some issues with 1.2 and 1.3 version while i am playing 1440p. Can i have access again to the 1.1 version? or can i test 1.4 version? Thank you so much for your work
  9. megamantaray
    megamantaray
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    This mod is basically perfect, it really adds just enough fidelity to make the game look amazing without being overwhelming like Reshades tend to.

    I did however find a problem. In the Land of the Kais no matter which version I use (Regular, SSGI, Ray Tracing) the tree wiggling absolutely kills my framerate which is sad cos it's my favourite stage.

    Great job besides that though.
  10. Boiiii1209
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    The mod is very nice! but there is often latency on most maps while I have a very good pc. 
    So I guess this is a mod related problem.
    Could you fix it?
  11. CraxazMan
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    I'd like to try version 1.4, also I noticed an issue with this mod, there seems to be some ghosting introduced, with normal fighting and ki blast, is it because of the raytracing, or is it related to the antialiasing? How is the raytracing being implemented? 
    1. Torigum
      Torigum
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      I sent you a PM with the test of 1.4
    2. CraxazMan
      CraxazMan
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      I haven't received your PM.
    3. Torigum
      Torigum
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      uuuh, check now
  12. RaidenRbtx
    RaidenRbtx
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    I have a 4070 Ti Super, so it should work fine, but the game oscillates between 50 and 60fps, hovering around 55fps.
    Sometimes it even drops to 40.
    I tried the City (Afternoon) scenario.
    In the menu between menu changes, there are also FPS drops.
    I don't understand it, I use a 4070 Ti Super, it shouldn't happen.
    1. Torigum
      Torigum
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      I noticed from the last update they did the experience become worst... but is not my mod, but is the game, the same happen also without mod, i tried already.
      I will wait the major update, maybe december-january, to try to find a solution for it.
      Soon i will release 1.4 that will improve the latency and performance without losing my graphic tweaks.
  13. Rosex14
    Rosex14
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    Eso es Lumen, no Ray Tracing
    1. Torigum
      Torigum
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      Lumen is the ray tracing integration in unreal engine, is the last tech used in unreal engine for global illumination, lumen can work via software or via hardware, for ray tracing instead we usually talk only via hardware and is the general name.
      My setting work also on hardware but in case switch to software, so is trasparent and you dont notice it.
      So what you say is 90% wrong.