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  1. poopdeckseamen
    poopdeckseamen
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    Sticky
    Just released 1.2 of the mod, all battle songs are added (1.2 additions are here),  all with loops. I will try to do the sparking songs next, however see below regarding that. I plan to add mini packs for like (Original DB/DBZ Anime, Bruce Faulconer, any songs i missed from any of the games, etc.). As long as I get enough songs I will release them as optional packs that you guys can just delete a file from the current mod and rename and replace it with any song you like. I will create a tutorial for how to do this.

    Definitely thinking about a Bruce Faulconer pack, and then move onto DBZ Japanese Score. I'm always open to suggestions though. 

    I have also created a video guide on how to install the mod that is in the description of the the page.

    Also with limited testing I have tried LeonEF no sparking mode music mod (HERE) and it looked promising, basically the songs play uninterrupted, and doesn't conflict with the current mod. This is a mod that is also based in Reload so you would just have to add it to the Mods folder. I saw that it will mute some songs in story mode but seeing as I have completed it I wouldn't mind that too much, still I will try to replace the sparking songs with something appropriate in the next version.
  2. Pixelsilzavon77
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    Any chance of an easier to install pak version? I've seen a few other soundtrack mods switch to that. ^^
  3. whitesword7
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    Can I rename the file name so that it replaces other songs instead? will that work?

    for example I would like to mod in wild soul but I actually like slapstick heroes, so i would like to replace other songs instead
  4. Uematsu803
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    Mod is working great! Thank YOU for actually looping the tracks properly, has bothered me so much as a game composer myself. 

    If you need any help prepping tracks or getting volumes consistent please let me know. I'd love to help out! 
    1. poopdeckseamen
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      Thanks, means a lot! And yeah I'm looking to revamp it just been pretty busy. I used all the last of my free time on this about a month ago xD
  5. kkoreaxoo
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    I will literally pay you to make me a budokai tenkaichi 2 full music pack for this game
    and for everything to match like it did in the old games
    please let me know how to contact you
  6. WhyEden
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    Is there a way to turn the volume down?
    1. poopdeckseamen
      poopdeckseamen
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      In game you can, but also I can adjust some songs on my end, let me know which ones you think sound loud.
    2. WhyEden
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      all of em loud af lol the menu music hasnt changed after lowering the volume tho
    3. RaccoonRonin
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      Can confirm for whatever reason the slider in the options for the music does nothing with this mod installed lol can put it all the way to zero and still hear it as loud as 100. Honestly if there's a way to restore the slider's functionality I don't see a reason to tweak the volume of the tracks themselves, imo, the louder the better, but I would like to be able to mix the audio a little better. I can make due in the meantime tho, still a badass mod!!
  7. RaccoonRonin
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    Probably a stupid question, but does anyone know if this would work playing online or would there be issues? Thanks!
    1. RaccoonRonin
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      I think I got my answer for that, but my other question now that I've tried it out in game a bit, I notice that a lot of the tracks you have to buy from the shop don't have a track applied to them and I'm using the mute sparking mode music mod in the meantime so there's no interruptions, I'm guessing that's why nothing plays at all for a handful of them, since they're unchanged from the main game maybe? I was just wondering if you have plans to add tracks for all those that don't seem to have tenkaichi replacements yet? Thanks for the awesome mod!!
  8. SoulsStream
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    After listening so much to the soundtrack from super nintendo games, I wish there was the soundtrack of the SEGA Genesis game:
    Dragon Ball Z: Buyū Retsuden

    The battle themes (there are 7) are pretty nice even if dated.

    https://www.youtube.com/watch?v=1lRg18zDe7Q&list=PLVMVbsTFPOy_cLfBCZLbdFZQwj1_zF0QQ

    But I don't feel like there's more room to add them :( The devs should have made the game much more moddable.

    Edit: also some pretty nice remasters and remix by NoobsDoTheCovers / Knuckles the Echidna on soundcloud and

    https://soundcloud.com/search?q=Dragon%20Ball%20Z%3A%20Buy%C5%AB%20Retsuden

    https://soundcloud.com/noobsdothecovers

    https://soundcloud.com/knuckles-the-echidna-843937251/tracks
  9. xavitoh
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    Having tons of fun with the update, it's really the best music mod around here!
    Playing the game is just a whole new experience now, I'm really thankful for that.

    My final suggestion would be a personal favorite, Sign from the dbz legends of the psx/saturn:

    https://www.youtube.com/watch?v=_L6ha3cvppw

    It's a bit unknown, but it has that peak dbz vibe that old dbz games had.
    1. demonsaine
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      Can you share how you actually got this mod to work? I used the Reloaded II application to load the mod into it but when I load the game nothing happens. And the OP didn't include instructions on how to use it for some dumb and frustrating reason and I don't understand why he just expects everyone to know how to use these files. It's honestly pissing me off how he didn't include directions you know, like every single other mod i've downloaded for various games? Please help a bro out 
    2. Pixelsilzavon77
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      Yeah, it's not working for me either. I see Reloaded-II launching, and it says it's loading the other hook/framework with some amount of load time. 

      It SAYS it's loading the soundtrack mod, but with 0ms load time, which doesn't seem like it should be right. And the music isn't playing in game.
    3. WhyEden
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      yeah me neither
    4. Kayjioden
      Kayjioden
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      Image Link I've been trying to get this working for OST mods for days. Its not a user error. Reloaded II is the issue. Other people have encountered similar issues, and i'm not sure what the specific conflict is. Ive reinstalled multiple versions of reloaded over a dozen times now. Bottom line, even when using sparkingzero-win64-shipping.exe The CMD hangs infinitely and the game never launches. The CMD shows the text in the linked picture. Keep in mind that I have followed the steps here, But even when using a DRM free unpacked version of the game, OST mods do not work. I've made sure Ryo.Reloaded is the first in the mod order, and i'm running Reloaded II as administrator. 
    5. poopdeckseamen
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      Hi all, I made a video guide, and added a text guide in the description. Hopefully this can assist those having trouble with it. I haven't seen it not hooking that's weird. Personally my PC SUCKS so its kinda laggy while trying to record the game but works fine if I'm not screen recording.

    6. WhyEden
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      [Reloaded] Create Loader | Time: 71ms
      [Reloaded] Loading 1 Mod(s).
      [Reloaded]
      [Reloaded] Loading: Reloaded II Shared Lib: Reloaded.Hooks
      [Reloaded] - AppId   : reloaded.sharedlib.hooks
      [Reloaded] - Location: C:\Users\harri\OneDrive\Documents\Reloaded-II\Mods\reloaded.sharedlib.hooks\ModConfig.json
      [Reloaded] - LoadTime: 19ms
      [Reloaded] Loaded via: C:\Users\harri\OneDrive\Documents\Reloaded-II\Loader\x64\Bootstrapper\Reloaded.Mod.Loader.Bootstrapper.dll
      Warning: Steam Stub (Embedded Steam DRM) found.
      This means EXE is encrypted at launch. Support for bypassing this DRM is experimental.
      If you find issues, remove the DRM using `Steamless` or try using ASI Loader `Edit Application -> Deploy ASI Loader`
      [Reloaded] DRM Requiring Delayed Initialization (SteamStub) Found.
      Reloaded will try to initialize late to bypass this DRM.
      Please note this feature is experimental.
      If you encounter issues, report and/or try ASI Loader `Edit Application -> Deploy ASI Loader`
      [R-II SteamHook] SteamAPI_RestartAppIfNecessary hooked successfully.
      [R-II SteamHook] SteamAPI_IsSteamRunning hooked successfully.
      [R-II SteamHook] Found Steam Library Entry with Id 1790600. Dropping steam_appid.txt.
      [Reloaded] Setting Up Hooks (Async) | Time: 239ms
      [Reloaded] Loading Mods (Total) | Time: 475ms
      [Reloaded] Total Loader Initialization Time: 584ms
      Setting breakpad minidump AppID = 1790600
      SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561199108111785 [API loaded no]
      [Reloaded] Delay Injection via Entry Point: winmm, timeSetEvent
      [Reloaded] Loading via Delayed Injection (DRM Workaround)
      [Reloaded] Current Process Location: C:\Program Files (x86)\Steam\steamapps\common\DRAGON BALL Sparking! ZERO\SparkingZERO\Binaries\Win64\SparkingZERO-Win64-Shipping.exe
      [Reloaded] Loading 4 Mod(s).
      [Reloaded]
      [Reloaded] Loading: Library: Reloaded.Memory.Sigscan for Reloaded II
      [Reloaded] - AppId   : Reloaded.Memory.SigScan.ReloadedII
      [Reloaded] - Location: C:\Users\harri\OneDrive\Documents\Reloaded-II\Mods\Reloaded.Memory.SigScan.ReloadedII\ModConfig.json
      [Reloaded] - LoadTime: 11ms
      [Reloaded]
      [Reloaded] Loading: Shared Scans
      [Reloaded] - AppId   : SharedScans.Reloaded
      [Reloaded] - Location: C:\Users\harri\OneDrive\Documents\Reloaded-II\Mods\SharedScans.Reloaded\ModConfig.json


      it stays like this the whole time for me
    7. poopdeckseamen
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      Hi Eden, maybe its because it's in your one drive vs your desktop. Can you try moving it to your desktop? not sure if that would fix it but thats something i see thats different.
    8. WhyEden
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      Beat ya to it, it's not launching. Maybe a program I have running is stopping it idk.
    9. WhyEden
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      Just as I guessed, msi afterburner is the culprit again. looks like I can't use my fan curve and play lol it works now I appreciate ya this is dope af
    10. Pixelsilzavon77
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      [15:11:46] [Reloaded] Create Loader | Time: 43ms
      [15:11:46] [Reloaded] Loading 1 Mod(s).
      [15:11:46] [Reloaded] 
      [15:11:46] [Reloaded] Loading: Reloaded II Shared Lib: Reloaded.Hooks
      [15:11:46] [Reloaded] - AppId   : reloaded.sharedlib.hooks
      [15:11:46] [Reloaded] - Location: Z:\home\pixel\Desktop\Reloaded-II - DRAGON BALL Sparking! ZERO\Mods\reloaded.sharedlib.hooks\ModConfig.json
      [15:11:46] [Reloaded] - LoadTime: 7ms
      [15:11:46] [Reloaded] Loaded via: D:\Desktop\Reloaded-II - DRAGON BALL Sparking! ZERO\Loader\x64\Bootstrapper\Reloaded.Mod.Loader.Bootstrapper.dll
      [15:11:46] Warning: Steam Stub (Embedded Steam DRM) found.
      This means EXE is encrypted at launch. Support for bypassing this DRM is experimental.
      If you find issues, remove the DRM using `Steamless` or try using ASI Loader `Edit Application -> Deploy ASI Loader`
      [15:11:46] [Reloaded] DRM Requiring Delayed Initialization (SteamStub) Found.
      Reloaded will try to initialize late to bypass this DRM.
      Please note this feature is experimental.
      If you encounter issues, report and/or try ASI Loader `Edit Application -> Deploy ASI Loader`
      [15:11:46] [R-II SteamHook] SteamAPI_RestartAppIfNecessary hooked successfully.
      [15:11:46] [R-II SteamHook] SteamAPI_IsSteamRunning hooked successfully.
      [15:11:46] [R-II SteamHook] Found Steam Library Entry with Id 1790600. Dropping steam_appid.txt.
      [15:11:46] [Reloaded] Setting Up Hooks (Async) | Time: 239ms
      [15:11:46] [Reloaded] Loading Mods (Total) | Time: 407ms
      [15:11:46] [Reloaded] Total Loader Initialization Time: 477ms
      [15:11:47] [Reloaded] Delay Injection via Entry Point: d3d11, D3DKMTCloseAdapter
      [15:11:47] [Reloaded] Loading via Delayed Injection (DRM Workaround)
      [15:11:47] [Reloaded] Current Process Location: D:\.local\share\Steam\steamapps\common\DRAGON BALL Sparking! ZERO\SparkingZERO\Binaries\Win64\SparkingZERO-Win64-Shipping.exe
      [15:11:47] [Reloaded] Loading 4 Mod(s).
      [15:11:47] [Reloaded] 
      [15:11:47] [Reloaded] Loading: Library: Reloaded.Memory.Sigscan for Reloaded II
      [15:11:47] [Reloaded] - AppId   : Reloaded.Memory.SigScan.ReloadedII
      [15:11:47] [Reloaded] - Location: Z:\home\pixel\Desktop\Reloaded-II - DRAGON BALL Sparking! ZERO\Mods\Reloaded.Memory.SigScan.ReloadedII\ModConfig.json
      [15:11:47] [Reloaded] - LoadTime: 7ms
      [15:11:47] [Reloaded] 
      [15:11:47] [Reloaded] Loading: Shared Scans
      [15:11:47] [Reloaded] - AppId   : SharedScans.Reloaded
      [15:11:47] [Reloaded] - Location: Z:\home\pixel\Desktop\Reloaded-II - DRAGON BALL Sparking! ZERO\Mods\SharedScans.Reloaded\ModConfig.json
      [15:11:47] [Reloaded] - LoadTime: 17ms
      [15:11:47] [Reloaded] 
      [15:11:47] [Reloaded] Loading: Ryo Framework
      [15:11:47] [Reloaded] - AppId   : Ryo.Reloaded
      [15:11:47] [Reloaded] - Location: Z:\home\pixel\Desktop\Reloaded-II - DRAGON BALL Sparking! ZERO\Mods\Ryo.Reloaded\ModConfig.json
      [15:11:47] [Reloaded] - LoadTime: 21ms
      [15:11:47] [Reloaded] 
      [15:11:47] [Reloaded] Loading: Budokai Tenkaichi EX
      [15:11:47] [Reloaded] - AppId   : TenkaichiEX
      [15:11:47] [Reloaded] - Location: Z:\home\pixel\Desktop\Reloaded-II - DRAGON BALL Sparking! ZERO\Mods\TenkaichiEX\ModConfig.json
      [15:11:47] [Reloaded] - LoadTime: 0ms
      [15:11:47] [SharedScans.Reloaded] [INF] criAtomExPlayer_SetCueName found at: 1453928BC
      [15:11:47] [SharedScans.Reloaded] [INF] Scan for "criAtomExPlayer_SetCueName" given to 2 listener(s).
      [15:11:47] [SharedScans.Reloaded] [INF] criAtomExPlayer_Start found at: 14539357C
      [15:11:47] [SharedScans.Reloaded] [INF] Scan for "criAtomExPlayer_Start" given to 1 listener(s).
      [15:11:47] [SharedScans.Reloaded] [INF] criAtomExPlayer_SetData found at: 1453929BC
      [15:11:47] [SharedScans.Reloaded] [INF] Scan for "criAtomExPlayer_SetData" given to 1 listener(s).
      [15:11:47] [SharedScans.Reloaded] [INF] criAtomExAcb_GetCueInfoById found at: 14538BCD0
      [15:11:47] [SharedScans.Reloaded] [INF] Scan for "criAtomExAcb_GetCueInfoById" given to 2 listener(s).
      [15:11:47] [SharedScans.Reloaded] [INF] criAtomExAcb_GetCueInfoByName found at: 14538BDBC
      [15:11:47] [SharedScans.Reloaded] [INF] Scan for "criAtomExAcb_GetCueInfoByName" given to 2 listener(s).
      [15:11:47] [SharedScans.Reloaded] [INF] criAtomConfig_GetCategoryIndexById found at: 14539FC70
      [15:11:47] [SharedScans.Reloaded] [INF] Scan for "criAtomConfig_GetCategoryIndexById" given to 1 listener(s).
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExCategory_GetVolume found at: 14538FF00
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExCategory_SetVolume found at: 1453934FC
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExPlayer_Create found at: 145390E70
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExAcb_LoadAcbData found at: 14538CE9C
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExPlayer_SetFormat found at: 145392CB8
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExPlayer_SetSamplingRate found at: 1453930EC
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExPlayer_SetNumChannels found at: 145392DCC
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExCategory_GetVolumeById found at: 14538E5E8
      [15:11:47] [Ryo (SPARKINGZERO-WIN64-SHIPPING)] [INF] criAtomExPlayer_SetCategoryById found at: 145392754

      Here's what I got in my logs if anyone can make sense of this.
    11. Kayjioden
      Kayjioden
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      So closing afterburner fixed the issue for you?
    12. WhyEden
      WhyEden
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      Rivia tuner specifically but yes
  10. synnetic
    synnetic
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    Please replace sparking mode ost with raging soul ost from raging blast 2. The name of the soundtrack is Battle of Omega (instrumental).
  11. SoulsStream
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    Would it be possible to add songs instead of replacing them?

    Woud be great if you could add "High and Scream" from BT3 + "Survive"

    https://www.youtube.com/watch?v=jTbZhNSWgsA&list=PLnZc6WBQn4V_sHAPqyAU5_nb-92tyxRBg&index=16

    https://www.youtube.com/watch?v=kIOc8J1ji9E&list=PLnZc6WBQn4V_sHAPqyAU5_nb-92tyxRBg&index=7
    1. poopdeckseamen
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      haven't seen a way to add songs, would love to be able to though, so for now these will only replace existing ones. I'll take a look at these songs in a bit
    2. SoulsStream
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      Thanks a lot !