so, I added the goofy double chin knob goatee on top and it turned out pretty unique and interesting.
It really helped in the movement in cutscenes.
Also, the whole of the facial hair is a little offset to the right, so... more fancy slider work.
Also, will include the project file, in case anyone wants to experiment.
Big thanks to qIpdIb
for NPC Hair for Rook Example Files
wouldn't be here without you
(unless you make your own bundles: Guide to making swap mods compatible)
Xavier Stubble as Face Paint (4K) - Body Hair For Rook - Eye Retexture - Veilguard Vibrant Eyes
Smaller Heads - P4 More Scar Colours - Bellara and Cyrian Tattoo (Vallaslin) - Kirkwall's Finest - Warmer Colors
Rook's Fortunate Castoffs (LOF Shirtless Casual Wear) - Venatori Weapons - Rogue Hood
Lucanis's Gall Recolor (used to color the hood) - And, of course, this mod
To install, you will need the latest Alpha Frosty Mod Manager release by wavebend.
You cannot use other versions or other mod managers, including Vortex.
Follow this guide by PinkyDude for step by step instructions on the installation and usage of the mod manager.
If you get an error when trying to import the mod into Frosty, you need to unzip the downloaded archive. There are a variety of tools for this. I can recommend 7-Zip, which is free and open source. With 7-Zip installed, you can simply right click the downloaded file and go to 7-Zip -> Extract Here if you want to extract the mod file into the current folder, or 7-Zip -> Extract Files... if you want to specify a different destination folder.
Warning
As of December 2024, Veilguard modding is in its infancy. There is no guarantee that mods will work 100% of the time (especially if the game gets updated) or that they won't cause any issues later down the line. Proceed with caution. AND BACK UP YOUR SAVES!
livecine/npc/templates/generalpurpose/npc_gp_dorian_bundlegenbp_autobundlegen
livecine/npc_light/templates/namedcharacters(gp)/npclight_dorian_convo_bundlegenbp_autobundlegen
characters/actors/dorian/hair/models/a_har_dorian_01_strandbindasset_bundlegenbp_autobundlegen