so wanted to try out the 'emmrich nude' mod and, well...this happened. I have your compatibility mod downloaded, as well as the neck fix(bearded) and hair three is on him. Is there a specific order I should put those mods in so it works better? I also was trying out the 'guyliner' mod for him so could that be why they all decided they don't want to work together? lol
The compatibility enabler should always be the last on the list. And it shouldn't be compatible with the eyeliner mod since I'm assuming its also a retexture of Emmrich's face.
I see. I wouldn't need the neck fix if I have your 'naked emmrich' mod that just replaces his 'casual' look with no clothes, right? That's the only reason I would have the neck fix in in the first place, so his head and body match.
If you don't mind the color seam around the neck, sure. just make sure to put the eyeliner mod after the nude mod since they have the neckfix by default and it'll need to be overwritten.
This is great! Could you adjust the buffer body to be taller like the original? During cutscenes, his head only shows the upper half of his face and his hand placement when interacting with objects clips through them. It would be awesome if you could address these issues. Thank you :DD
yeah, that's the downside of editing proportions, animations might brake. If it is a deal braker for you, you can use the non-buffed version in the meantime, which keeps everything were it's supposed to go until I find the time to update this.
Ohh do you have the beard version only?? I will go look now! I have literally been here waiting for it. I am curios why Emmrich's height was impacted by making him buff. Thank you for making this mod I really love what you're doing!
Everything is showing up except I have neon yellow hair for hair 1. OG hair is fine but I'm not sure what's happening there. I have all settings turned up to the highest.
I'm fine with using his old hair along with the new beard but there was also another funny thing.
Not sure if the change in height has anything to do with it, but the minor romance scene right after the cauldron has some odd bits.
1. When Emmrich is leaning on the table, his hand goes further into the tabletop (didn't mind this much) 2. His height suddenly dropped to a dwarven height right after. 3. Just before he holds your hand and starts the sparkling lights, his neck stretches to the high heavens. (could not stop laughing).
Thank you for taking the time to make this! Is it possible to just get the buffer body? I use a separate face and hair mod that I'd like to continue using with this. Thanks!
Sadly, the body proportions are linked to the head, just like the hair/face, So you can only use one of these mods since they both affect the same thing.
Hello, happy holidays beforehand! Hope this Christmas treats you well, because you deserve it for all of these beautiful mods you've provided us. Perhaps it's a bit of a silly question/not posted on the right mod page, but I wanted to know if this mod using Neck Fix OG + Original Buffed is compatible with the armor swap of Varric's Outfit for Rook from your page. I've been wanting to have both Varric's OF and Emmrich Buffed working together to fulfill my Qunari's dream but I've been having problems with it, Emmrich Tweaks works just fine but all of the armors that get swapped by the Varric mod turns the armor completely invisible, so my head just floats. I don't know if the issue it's because your Optional Compatibility Enabler mod is at the bottom of my load order and it needs to be loaded before Varric's mod or viceversa. Any helpful tip that you can spare to solve this minor issue? Thanks for taking your time to read it at least! <3
Yeah, I'm really sorry about that, my Varric mod isn't compatible with this one since adding those bundles into the compatibility enabler causes the game to glitch/crash.
May I ask which file is the one in the picture? I feel like I've tried them all, but I can't find that one. It might be my game (considering one of them gave Emm neon yellow hair!?)
So the only hair that is showing up, no matter which hair I put in is the short one that is parted on the side...and it's showing up brown rather than white. Is there a mod order I need to do for it to work or do my graphic settings have to be high or ultra for it to work? Also, I like the slicked back hair or the one that's a little tussled. Which numbers are those? The beard neck fix does work and looks good on him at least. lol
I put my graphic settings on high and it worked afterwards but I may try putting the mod in the list last and see if it works if I turn my settings down to medium. As much as i like how things look on 'high', it does make my game chug in spots unfortunately, despite my laptop being pretty decent.
It's not your fault. I have a feeling most hair mods will probably require high settings to work just probably based on how the hairs in general were made for this game. I recall needing graphics on 'ultra' for mods to work in Inquisition so kind of makes sense.
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Um... I'm not ... 100% sure what went wrong here lol
Did anybody run into this issue, and more importantly is there a fix? All I wanted to change was his hair to type 2.
so wanted to try out the 'emmrich nude' mod and, well...this happened. I have your compatibility mod downloaded, as well as the neck fix(bearded) and hair three is on him. Is there a specific order I should put those mods in so it works better? I also was trying out the 'guyliner' mod for him so could that be why they all decided they don't want to work together? lol
OR maybe make the facial hair a little more...greyish?
Keep up the good work OP. Your mods are beautiful.
It might or might not work, I can't test it right now. If it doesn't work you can try to make your own library using this guide.
The bundles used in this mod are:
Hair 1:
livecine/npc_light/templates/humanoid/lordsoffortune/npclight_hm_pluck_convo_bundlegenbp_autobundlegen
characters/generic/human/universal/hair/a_har_hn_sports_3a_01/models/a_har_hn_sports_3a_01_strandbindasset_bundlegenbp_autobundlegen
Hair 2:
livecine/npc/templates/factions/wardens/npc_warden_sawyer_bundlegenbp_autobundlegen
characters/generic/human/universal/hair/a_har_hn_sports_3i_01/models/a_har_hn_sports_3i_01_strand_bindasset_bundlegenbp_autobundlegen
Hair 3:
livecine/npc_light/templates/humanoid/npclight_hm_plightoftheveiljumpers_questgiver_convo_bundlegenbp_autobundlegen
characters/generic/human/universal/hair/a_har_hn_sports_6a_01/models/a_har_hn_sports_6a_01_strandbindasset_bundlegenbp_autobundlegen
And the bundles from the Mageknife Overhaul are listed on that mod's description page.
Everything is showing up except I have neon yellow hair for hair 1. OG hair is fine but I'm not sure what's happening there. I have all settings turned up to the highest.
I'm fine with using his old hair along with the new beard but there was also another funny thing.
Not sure if the change in height has anything to do with it, but the minor romance scene right after the cauldron has some odd bits.
1. When Emmrich is leaning on the table, his hand goes further into the tabletop (didn't mind this much)
2. His height suddenly dropped to a dwarven height right after.
3. Just before he holds your hand and starts the sparkling lights, his neck stretches to the high heavens. (could not stop laughing).
https://imgur.com/a/mI5wupb
Would it be possible to restore his original height but keep the physique and beard edits? Wondering if that might help with it.
Either way, it makes a funny recording for the playthrough.