About this mod
Sometimes the paraphrase options are just... not in line with what my character would say. This mod should help give a better inkling of the personality of your responses by replacing the paraphrase with what they actually say.
- Permissions and credits
- this is for Frosty v6.0. I don't know how to make it backwards compatible and it takes a long time to replace everything so I doubt I'd be up to the task of re-doing everything in v5.9. Sorry. :( If you know a way of converting it then do tell! I'm not that tech savvy.
- there are multiple instances where the Inquisitor has several lines. Due to how the scripts are done, I am unable to comfortably combine or alter them in Frosty (might be possible in DAImod but that software is unstable) to show the entire dialogue. For these instances, only the one line shown in the dialogue wheel will be shown, and not the subsequent lines the Inquisitor said.
- most of the dialogue is now extended, but there are occasions where I left the paraphrase because it was more necessary than what was spoken. For example, when meeting Ironbull's chargers, the wheel has the charger's name so the Inquisitor can address them appropriately; however, the extended dialogue gives little reference as to who they're going to address. Minor problem, I know, but for simplicity's sake...
- there is a lot of dialogue, naturally. Please let me know if you find one that I've missed by providing me the following details: the location; the character the Inquisitor is conversing with; brief description of topic of conversation. Answering those will help me narrow it down faster.
- this mod covers ONLY the main game; for now. I do intend on doing the DLC's, but am wondering whether to do it as separate mods or not.