Please read the description and bug section before commenting about a bug. If reporting a bug please use the Bug section. Thank you.
If reporting a texture you know that glitches, please tell me the texture name and or/path and I will add it to my To do list
Tested in Alpha 5 on my laptop RTX 2060 I can now load all the fixes
Alpha 5 sometimes has an issue where you get `Object reference not set to an instance of an object.`
As this issue also happens with no mods installed, the current fix is to reinstall Alpha 5 and let it rescan the games without copying and pasting the profile from the last versions.
As of Frosty Mod Manager 1.0.6.2 Alpha 2 (minimum) this mod may no longer be needed. I have done some testing after they said they fixed some texture bugs and the kaleidoscope like bug that some companion armours get now sorts itself out and have not caused me infinite load yet
For previous version of Frosty this mod is still sadly a requirement to fix these bugs. So until that fix is in the latest stable of Frosty this mod page will remain up.
This post is pinned so will remain at the top if more people would like to test Alpha 2 with older mods that use to cause infinite loads or the kaleidoscope like bug please do test it and tell me your findings as a reply to this comment.
Hey there, i have some textures in my game that still glitch out (kaleidoscope-y), from the mod Resplendent Inquisition, while using Frosty 1.0.6.2 Alpha 2. This mod is the only one touching these files out of my list.
So far (not in Skyhold yet) the effected ones are rugs and beds, but with my limited knowledge i really don't know which files they are exactly. The bed is the one you wake up in in Haven (prp_orl_rusticbed_d or prp_bed_d ? i really don't know). The rugs are the half circle inquisition rug as well as the carpet in the main hall in redcliffe castle/redcliffe chantry. I bet i will come across more when i reach Skyhold, as others have reported in that mod's comment section. I don't even know if you even cover those textures as they are somewhat different than the ones you fixed up. Honorknight26, the mod author of Resplendent Inquisition, was referencing your mod in her troubleshooting guide for fixes for the kaleidoscope glitch, so... here I am.
Thank you for your time, i hope you can find a solution for this.
Hi thanks I will take a look into this and also pass this information on to the frosty team when I do as well. As the texture glitches is something one of them were looking into.
What is Texture DAIMM and how do I not load it with frosty? I have an issue with my inquisitor (glitched face) and I'm using the "DAI Inquisitor and NPCs Frosty Texture Glitch Fixes" but every time I have it crashes on load I changed the texture to use the updated Frosty version and that doesnt help with the glitch but it does load
Mods made for DAIMM, will be this format "ModName.DAIMod" files but that might not matter anymore, because Frosty v1.0.6.3 now converts them to FMM automatically now, "ModName.FBMod" files. Older FMM mods still require both the "ModName_01.archive" & "ModName.FBMod" files, or converting to the new single file format.
I was having Infinite loading screen, but before reaching the Menu Screen (this was new to me). Not the once common issue, when loading a save (was caused by older early mods, after updates changed stuff). I'm using Frosty v1.0.6.3 (MM & Editor), with 250+ mods installed some very old, some new, some personal mods (mostly remakes of simple DAIMM Mods that needed updating to Frosty).
Last time I modded the game was with Frosty v1.0.5.9 & it took some manual editing of the FMM config files to transfer my Load Order from the old per game .Ini configs (stored in Frosty install location), to the new Local App Data AIO JSON configs. At least the actual LO section's content block could be moved without needing to edit it for each FBMod individually. The new system is better once setup correctly.
Turned out it was just these "Glitch" mods causing the infinite loading & coming here suggested the mods were no longer needed. On getting my game loaded, I then found just my character Skin (Not companions/Armour) was exhibiting the kaleidoscope bug. It was a personal mod, made with v1.0.5.9, so I had project files & remade it with 1.0.6.3, as suggested, but issue remained.
However, I continued playing on that old save, to see if everything else was OK. That save was in the interior Coravacus section of The Western Approach. I was pleasantly surprised when on leaving Coravacus (which required loading a new area) the kaleidoscope skin was gone. My Dark Elven skin was no longer tripping on LSD.
Never needed an in game transition being required before & I have been heavily modding this game since release, though it was over two years of Bioware DLC + patching & required DAIMM modding to mature before I considered it worth actually playing the game beyond starting area.
So be aware that you may need to have an in-game area transition loading screen to actually see full the effects of your changes.
Spoke to soon, seems like The skintone Glitch is only related to specific Interior locations needing loading screens. It came back when I entered Valammar, in the Hinterlands (Deep Trouble quest).
While the full "DAI Inquisitor and NPCs Frosty Texture Glitch Fixes" File Gives Infinite loading Screen bug, Note: I had the glitch even with Vanilla armour equipped, so not an armour issue. There's a Seperated version. DAI Separate Inquisitor and NPC Frosty Texture Glitch Fixes-3439-1-0-1621523995
This contains these three Skin Tints Fixes, So I installed just the one I needed (In bold), a Qunari one also exists. DAI Companion and Advisor Skin Tints Frosty Texture Glitch Fixes.fbmod DAI Elf, Dwarf and Human Skin Tints Frosty Texture Glitch Fixes.fbmod DAI Qunari Skin Tints Frosty Texture Glitch Fixes.fbmod
My game loaded just fine with just that skintone mod & more importantly it fixed my skintone as well. So use just the one you need for your Inquisitor.
Sadly the way these fixes work is that they are unpredictable which your computer might work with. Some computers can handle the main file without issues, but others run into issues.
Hi, just to be sure, the files in DAI Companion Fixes are for outfit mods while the ones in DAI Companion and Advisor Skin Tint are for face textures right?
Thanks, also I've been getting a directx error createTexture2D since getting to skyhold when examining characters in the inventory/crafting menu, I think it's related to this mod, do you have any idea what it might conflict with? I'm using the Inquisitor and NPC Fix, Formal Fix, Sera and Cassandra Outfit Fix. If I try to use the Companion Skin Fix I get the error at game launch, I was actually using more before Skyhold, all the Companions Outfit fixes since I didn't know I didn't need them, and I had no issues. Thanks for your help
Skyhold is very picky when it comes to mods I've found, sometimes when you can add mods without issues before Skyhold as soon as you reach skyhold that limit can change.
Hi again, Padme4000, I'm converting Cassandra - The Romantic by LadyGoDieVa from DAIMOD to FROSTY. And it's like this: - The FBMOD works in Trespasser, but not in the base game (It freezes). - The DAIMOD works in the base game, but not in Trespasser (It also freezes). LadyGoDieVa said the diffuse map causes the problem. As I apply your glitch fix for Cass, the problem remains with both 1.0.6.1 stable and 1.0.6.2 beta 2. The diffuse map this mod changes is hf_cassandra_var1_core_0111_d only. I have had a look at other Cass outfit mods. Some of them work with the existing glitch fix of yours, the others don't. Why is this texture special, I wonder? Thanks.
I made a speed run to test everything and still got infinite loading screen during prologue. No problem on Hinterlands. The problem exists again on Val Royeaux, Skyhold, no issue again on Stormcoast and Fallowmire, same problem goes with Crestwood and Forbidden Oasis. Haven't been tried to continue to other maps so far coz' got tired of activating/reactivating my mods. I'm only using Frosty. Thanks.
Yeah sadly I think while some things were fixed with the latest update to frosty editor it still gets issues. Can I ask what texture mods you're using in case I can try to make another fix with my fixes?
If using newer frosty the mod list can be found here Program Files (x86)\Dragon Age Inquisition\ModData\Default\Update\patch\data\mods.json so you don't have to type it out
I am still experimenting coz' Frosty 6.1 and 6.2 prereleases cost me a lot of CTD. I'm stable at 6.0 but the infinite loading still persist. I just use all of el_complexion4k and CaffeinePainters during my speed run, gotta lot of texture mods not yet activated in order to surpass this problem. I guess I just revert back to 6.0 combo with DAIMM for the moment. I already post a bug on Frosty though. I guess some mods needs to be up to date with Frosty.
I had to downgrade back to Frosty version 1.0.6.1, otherwise these mods do not work with the new BETA frosty. However, the Sera fix still does not work for me. I get "object reference" bug, and no matter how many times I delete and redownload it, Sera's in particular does not work :(
omgeeeeeeee! This fixed it. Thanks a bunch! Well, the infinite loading is fixed. Still get a pixelly face sometimes, unfortunately. ETA: Issue was the mod that gets rid of sideburns, it seems.
hi! i have a question. https://www.nexusmods.com/dragonageinquisition/mods/2846 i tried to use the yennefer outfit replacer from here for EF and i tried everything but i keep getting the rainbow checkered glitch, i am not quite sure how to make it work. i have the game of the year edition which does include spoils of qunari DLC and i have the arishok armor, so it's not that.
70 comments
If reporting a bug please use the Bug section.
Thank you.
If reporting a texture you know that glitches, please tell me the texture name and or/path
and I will add it to my To do list
Tested in Alpha 5
on my laptop RTX 2060 I can now load all the fixes
Alpha 5 sometimes has an issue where you get
`Object reference not set to an instance of an object.`
As this issue also happens with no mods installed, the current
fix is to reinstall Alpha 5 and let it rescan the games
without copying and pasting the profile from the last versions.
may no longer be needed.
I have done some testing after they said they fixed some texture bugs
and the kaleidoscope like bug that some companion armours get now sorts itself out
and have not caused me infinite load yet
For previous version of Frosty this mod is still sadly a requirement to fix these bugs.
So until that fix is in the latest stable of Frosty this mod page will remain up.
This post is pinned so will remain at the top
if more people would like to test Alpha 2 with older mods that use to cause infinite loads
or the kaleidoscope like bug please do test it and tell me your findings as a reply to this comment.
This mod is the only one touching these files out of my list.
So far (not in Skyhold yet) the effected ones are rugs and beds, but with my limited knowledge i really don't know which files they are exactly. The bed is the one you wake up in in Haven (prp_orl_rusticbed_d or prp_bed_d ? i really don't know). The rugs are the half circle inquisition rug as well as the carpet in the main hall in redcliffe castle/redcliffe chantry. I bet i will come across more when i reach Skyhold, as others have reported in that mod's comment section.
I don't even know if you even cover those textures as they are somewhat different than the ones you fixed up. Honorknight26, the mod author of Resplendent Inquisition, was referencing your mod in her troubleshooting guide for fixes for the kaleidoscope glitch, so... here I am.
Thank you for your time, i hope you can find a solution for this.
Thank u so much for everything u have done!
Your DAI Formal WEWH Frosty Texture Glitch Fix is still necessary to play using, e.g. Halamshiral Finery Remake in 8k and 4k
Using 1.0.6.2 MM
Older FMM mods still require both the "ModName_01.archive" & "ModName.FBMod" files, or converting to the new single file format.
I was having Infinite loading screen, but before reaching the Menu Screen (this was new to me).
Not the once common issue, when loading a save (was caused by older early mods, after updates changed stuff).
I'm using Frosty v1.0.6.3 (MM & Editor), with 250+ mods installed some very old, some new, some personal mods (mostly remakes of simple DAIMM Mods that needed updating to Frosty).
Last time I modded the game was with Frosty v1.0.5.9 & it took some manual editing of the FMM config files to transfer my Load Order from the old per game .Ini configs (stored in Frosty install location), to the new Local App Data AIO JSON configs.
At least the actual LO section's content block could be moved without needing to edit it for each FBMod individually.
The new system is better once setup correctly.
Turned out it was just these "Glitch" mods causing the infinite loading & coming here suggested the mods were no longer needed.
On getting my game loaded, I then found just my character Skin (Not companions/Armour) was exhibiting the kaleidoscope bug.
It was a personal mod, made with v1.0.5.9, so I had project files & remade it with 1.0.6.3, as suggested, but issue remained.
However, I continued playing on that old save, to see if everything else was OK.
That save was in the interior Coravacus section of The Western Approach.
I was pleasantly surprised when on leaving Coravacus (which required loading a new area) the kaleidoscope skin was gone.
My Dark Elven skin was no longer tripping on LSD.
Never needed an in game transition being required before & I have been heavily modding this game since release, though it was over two years of Bioware DLC + patching & required DAIMM modding to mature before I considered it worth actually playing the game beyond starting area.
So be aware that you may need to have an in-game area transition loading screen to actually see full the effects of your changes.
It came back when I entered Valammar, in the Hinterlands (Deep Trouble quest).
While the full "DAI Inquisitor and NPCs Frosty Texture Glitch Fixes" File Gives Infinite loading Screen bug,
Note: I had the glitch even with Vanilla armour equipped, so not an armour issue.
There's a Seperated version.
DAI Separate Inquisitor and NPC Frosty Texture Glitch Fixes-3439-1-0-1621523995
This contains these three Skin Tints Fixes, So I installed just the one I needed (In bold), a Qunari one also exists.
DAI Companion and Advisor Skin Tints Frosty Texture Glitch Fixes.fbmod
DAI Elf, Dwarf and Human Skin Tints Frosty Texture Glitch Fixes.fbmod
DAI Qunari Skin Tints Frosty Texture Glitch Fixes.fbmod
My game loaded just fine with just that skintone mod & more importantly it fixed my skintone as well.
So use just the one you need for your Inquisitor.
If I try to use the Companion Skin Fix I get the error at game launch, I was actually using more before Skyhold, all the Companions Outfit fixes since I didn't know I didn't need them, and I had no issues.
Thanks for your help
I'm converting Cassandra - The Romantic by LadyGoDieVa from DAIMOD to FROSTY. And it's like this:
- The FBMOD works in Trespasser, but not in the base game (It freezes).
- The DAIMOD works in the base game, but not in Trespasser (It also freezes).
LadyGoDieVa said the diffuse map causes the problem. As I apply your glitch fix for Cass, the problem remains with both 1.0.6.1 stable and 1.0.6.2 beta 2.
The diffuse map this mod changes is hf_cassandra_var1_core_0111_d only. I have had a look at other Cass outfit mods. Some of them work with the existing glitch fix of yours, the others don't. Why is this texture special, I wonder?
Thanks.
If using newer frosty the mod list can be found here Program Files (x86)\Dragon Age Inquisition\ModData\Default\Update\patch\data\mods.json so you don't have to type it out
(Infinite loading screen in Hinterlands with Inquisitor face textures, Ascendia's Calpernia and Tess complexions converted to Frosty, fwiw)
ETA: Issue was the mod that gets rid of sideburns, it seems.