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  1. santi838
    santi838
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    Need to see if enhanced damage is based on charge consumed vs. current charge amount (hopefully it's this)
    1. Valleriie
      Valleriie
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      It should be the latter -

      https://bsn.boards.net/thread/472/dai-guide-bugs-combat-mechanics

      Spirit Blade

      • Activating this ability initiates an attack chain:

        • attack_1 -> 0.91 s -> attack_2 -> 0.91 s -> attack_3 -> 1.17 s -> [repeat]
        • attack_1: Hits all enemies in melee range in a large arc centered on the primary target for 160% weapon damage (spirit). Receives +6.25% to damage_multiplier per 1 charge.
        • attack_2: Hits all enemies in melee range in a large arc centered on the primary target for 160% weapon damage (spirit). Receives +9.375% to damage_multiplier per 1 charge.
        • attack_3: Hits all enemies in melee range in a large arc centered on the primary target for 160% weapon damage (spirit). Receives +9.375% to damage_multiplier per 1 charge.
      • Each attack in the chain depletes the amount of remaining charge by 50%.

        • For example, an attack made with 80 charge will deplete charge to 40. The next attack will deplete charge to 20, and so on.
        • For the purposes of calculating the bonus to damage_multiplier, the relevant number is charge remaining before the attack is made, not the amount of charge depleted by the attack.
        • Attacks that do not connect with any enemy will not deplete charge. However, blocked attacks will still deplete charge.
      • Every successful hit made by the caster using autoattacks and abilities other than Spirit Blade increases charge by 5.

        • The extra hit from runes does not increase charge.
      • [Mistake - Patch 11] The in-game description incorrectly lists the ability_multiplier of Spirit Blade attacks as 150%.