About this mod
Replace various armors with different appearances
- Requirements
- Permissions and credits
Replace various armors with different appearances. Will add more over time.
This first one replaces the appearance of The Skin That armors for all Inquisitors and companions. Each armor, heavy, light, and medium, has a different appearance. For example, a female human rogue has a different appearance than a female human mage. Also replaces the armor for companions. (*Requires Trespasser and Spoils of the Qunari in order to work.) Exact appearances in the photos.
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In order to craft without restrictions use:
Heavy Armor---Silverite
Medium Armor---Snoufleur Skin
Light Armor----Dales Loden Wool
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This is just something I made for personal use that I thought others might like as well.
In the optional files is the fbproject file, a small tutorial, and a few spreadsheets (references, templates, and a list of appearance hashes) with information I’ve compiled making these things, and based on information I learned in the past from Borglet's appearance hash tutorial, then applied to the Frosty Editor. If you want to customize in your own way, hopefully those files are helpful.
This first one replaces the appearance of The Skin That armors for all Inquisitors and companions. Each armor, heavy, light, and medium, has a different appearance. For example, a female human rogue has a different appearance than a female human mage. Also replaces the armor for companions. (*Requires Trespasser and Spoils of the Qunari in order to work.) Exact appearances in the photos.
_________________________________________
In order to craft without restrictions use:
Heavy Armor---Silverite
Medium Armor---Snoufleur Skin
Light Armor----Dales Loden Wool
_________________________________________
This is just something I made for personal use that I thought others might like as well.
In the optional files is the fbproject file, a small tutorial, and a few spreadsheets (references, templates, and a list of appearance hashes) with information I’ve compiled making these things, and based on information I learned in the past from Borglet's appearance hash tutorial, then applied to the Frosty Editor. If you want to customize in your own way, hopefully those files are helpful.