Dragon Age: Inquisition

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rabilinth

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rabilinth

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81 comments

  1. ediogracie
    ediogracie
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    Anybody knows if this still works in 2024?
    1. ediogracie
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      My tree looks very different than the ones in the images. I can see some differences but they are pretty similar to what we have vanilla while the ones in the image are totally different. Anyone could assist me with it?
  2. alex200037
    alex200037
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    Even with this mod, the AI sometimes stops using skills altogether
  3. alex200037
    alex200037
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    Is the patch for Heartbreaker difficulty still relevant?
  4. Alca232
    Alca232
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    Hey all


    Does still work in 2023? When i add the game all works good until i get to heaven after waking up there are no crowds of people in the streets and the main building has no interior only the objects are there IE the tables and candles
  5. lwlight
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    Hello. I've failed to install it. I've tried different approaches, but result is always the same. The mods from the package, like unlock specializations and more loot - is working, but RTS overhaul isn't.
    There is no changes in skills trees after mod installation at all... With old game saves and new game.
    The only thing I've notice that may be a answer is the message in DAIMM that appears during merge:
    [25.07.2018 21:30] Creating merged patch.
    [25.07.2018 21:30] *** Warning: da3/party/warrior/battlemaster/warhorn/party_warrior_battlemaster_warhorn_guard_timeline not found for RBS Warrior-Vanguard 1
    [25.07.2018 21:30] *** Warning: da3/party/mage/passives/shroud/party_mage_passive_shroud_shielded_timeline not found for RBS Mage-Knight 1
    [25.07.2018 21:30] *** Warning: da3/party/mage/passives/shroud/party_mage_passive_shroud_shielded_timeline not found for RBS Mage-Knight 1
    [25.07.2018 21:30] *** Warning: da3/party/mage/passives/shroud/party_mage_passive_shroud_shielded_timeline not found for RBS Mage-Knight 1
    [25.07.2018 21:30] *** Warning: da3/party/mage/passives/shroud/party_mage_passive_shroud_shielded_timeline not found for RBS Mage-Knight 1
    [25.07.2018 21:30] Task completed sucessfully

    The other hint may be my version of the game: Dragon Age™: Inquisition 1.12 (RU/CIS), which I can't change thanks to the origins politics.
    Can you provide me with some advice?
    1. chardock
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      Having the same issues.
    2. lwlight
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      Ok, I fix this issue by using both Frosty and DAIMM together.
      If someone will get the issue with Frosty MM (goes fomething like "fail to create symbolic link, try to run app as Administrator"), I've solve it by placing the Frosty MM folder to the game's root.
      Now I have another issue with localization. As my version of the game is RU/CIS, I have no text changes made by 'RBS text Eng' mod.
      Even as I replace my 'ru' files with 'en' ones, it doesn't change a thing. Seems like this mode suppose to be triggered by localization marker which I can't change.
      Does somebody know how to apply 'RBS text Eng' to another locale?
    3. ediogracie
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      Same problem here with the localization. Is insane that we cannot change our bought game to english.
  6. Urodonal
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    Hi, here comes a step by step for newbies.

    Step 1 : Download Forsty Manager and install it (on the disk where u installed ur games, not necessary on the same forlder)
    Step 2 (obviously) : dowload the RBS overhaul file and unzip it (the place is not important). You should have 1 folder "RBS overhaul for Inquisition v1.3β" and inside 3 folders ("?DAI MM" / "?Frosty MM" / "Difficulty Setting")
    Step 3 : Run Frosty Mod Manager as administrator (right clic on the .exe then clic left on "run as administrator")
    Step 4 : On the window dat open, clic new (bottom right of the windows) and tell Frosty Mod Manager where ur game .exe is.
    Step 5 : (Normaly, at this step, u should have a new Frosty Mod Manager window opened with "Dragon Age : Inquisition" written on the top), Bottom Left, clic "import mod(s)"
    Step 6 : A window open, look for your folder "RBS overhaul for Inquisition v1.3β" (It should be where you unzipped it on step 2).
    Step 7 : Open folder "?DAI MM", select all ("CTRL + A") and clic "open" 2 windows should open and ask u to choose. The one for the mod "enhanced Rejuvenating Barrier" (I suggest u touch nothing and clic OK) and the one for the loot mod "TMMMoreLootFlexMinimal" (do as u plz here, for myself and my way of playing, i just upgraded the gold rate and increased the gold income).
    Step 8 : Clic the left part of the Frosty Mod Manager window, where u should see a lot of RBS mods and few others.
    Step 9 : CTRL + A to select all the mod and clic on "Apply Mod(s)" on the bottom. You should see on the second part of the Frosty Mod Manager windows all the mods ticked.
    Step 10 : Clic, on Frosty Mod Manager window, the button "Launch", on the top of the windows. Let the game run or crash, if it runs ok, close it.
    Step 11 : Go back on ur Frosty Mod Manager window, clic for the second time "Import Mod(s)"
    Step 12 : As in step 6, get to ur RBS folder and open this time the folder "?Frosty MM", select all (CTRL + A) and clic open.
    Step 13 : On the left part of Frosty Mod Manager window should have appeared 14 new mods select them and apply tem (like in step 9).
    Step 14 : On the right part of the Frosty Mod Manager window, the new mods appeared ont the bottom of the list get RBS Ability overwrite / RBS ability passive on the top of the list by clicing a lot on the "move mod up in list" button on the top left of the window.
    Step 15 Check Conflict : you shld see a lot of red cross on "RBS Ability overwrite" and one on "RBS ability passive" and then green ticks on all other mods dat overwriting these 2.
    Step 16 : Difficulty mod : clic a third time on "Import Mod(s)" get to the 3rd folder  "Difficulty Setting" choose the one u want and clic open then Apply the mod like u did 2 times already. (REMEMBER TO PUT ON THE GAME OPTIONS THE DIFFICULTY OPTION ON "NIGHTMARE", so the mod could activate).
    FInal Step : clic "Launch" on the Frosty Mod Manager window (always start ur game via Frosty Mod Manager)

    IMPORTANT 1 : If u want to add other mods, check for conflict before launching and put them all after RBS mods.

    IMPORTANT 2 :  Remember to add "Bug be gone" if u use it (and u should) before  "RBS Ability overwrite" and  "RBS ability passive". On the top of the list (the fisrt to be loaded) u shld have :
    ?1 - "Bug be gone"
    ?2 - "RBS Ability overwrite"
    ?3 - "RBS ability passive"

    I hope that it will help some of u, and be indulgent about my english, it's not my native language.

    Have Fun ! The Mod is really nice. It's a damn good job so Endorse The author rabilinth.
    1. Yagex
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      With you the barrier was modified or it was like in the vanilla?
    2. portgasDace08
      portgasDace08
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      +1
  7. ElroyJenkins
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    not sure if im just missing something on how the barriers work now, i have the player side barriers working and all, but any time im fighting an enemy spellbinder, if they manage to get a barrier up i can never kill them. their barrier never degrades and i can sit there attacking them with as many different skills as i have and their barriers never go down even a bit. has anyone else had this problem or am i just missing a new mechanic?
  8. portgasDace08
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    Are all files integrated with each other? Coz I only want to install the skills. Thanks
  9. GantZz1997
    GantZz1997
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    Hello, sorry to bother. 

    I might probably be month (if not year) late but still I had some question. 
    I successfully have my spell changes (tho frost tree disappear for some reason), tho none of my companion neither the specialization tree change. Is it a popular bug (or installation problem) ? If it is, can someone can tell me how to fix it ?

    Thank you very much, have a great day !
    1. GantZz1997
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      Hello there, small update ! 
      I somehow make it so that my companion tree properly changed tho the specialization tree of my inquisitor didn't (at the exception of one of them and the other just all lost the focus ability)
  10. yuit420
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    Okay so everyone knows now.. Best thing to do it place all of DAIMM mods in one folder and then all of frosty mods in it's own folder. Open Frosty. Import first all of the DAIMM mods. Launch the Game. Close the game/let it crash/whatever. Now go back to Frosty. Import all of the Frosty mods. Make sure frosty mods load after DAIMM mods. Pay attention to what is overwritten and when. Look at conflicts. You want all the FBMM mods that are specific to a class/whatever to come after the main DAIMM mods that have overwritten -everything-.. This is the only way I've found for it to run fluidly and seem to not have anything missing. I can even tack on more mods (DAIMM or Frosty. Load through Frosty. Be smart about load order. Most things you'll want to come after all the RBS obviously. If it conflicts.. then RBS said no. If not, then you're good to go. :)

    PS: Yes. You are only using the frosty mod manager. It can load DAIMM mods. Ignore the version bs or whatever it whines about. Probably version mismatch but it'll still load 9/10 times.
    1. Urodonal
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      Hi
      I've just got one question dat i couldn't resolve by myself. In Frost manager the 2 forsty mods dat overwritte things or get overwritten (RBS Ability overwrite / RBS ability passive) should be on the top of the list or on bottom ? I mean shld they overwrite things or get overwriten (by class mods mostly) ?

      I got the answer by myself, ty anyway.