If the mod doesn't work, you must adjust the image texture to the highest level, and it's best to change the shadow option to the lowest level. The mod doesn't modify shadows.
can you explain how to put the altered version (your version) in?
i don't get it i installed hm bard without instrument and svarty's mod and it still didn't work. i configured it to bard but it still shows me a bard with an instrument. what do i do exactly?
Any chance of getting some female dwarf armors? I would love a silent sister cuirass without the shoulder pads lol. Regardless, thanks for the great mod!
I am fairly new to the modding stuff for DAI and I am just stuck on getting this thing work correctly. I have the armor mod and I am trying to use the No Mask bard option. For Some reason I get the skin in the cutscene, but not the gameplay. Am I doing something, off here? Sorry to bug you on this, if anyone can help, I would greatly appreciate it.
I did a fresh new install of the game and I am using ModManager. I started with merging the No mask option, then I did the Svarty's configuration for the start armor and Light inquisition armor. I feel like I just missed a step somewhere since the opening cutscene is just like the photo, the opening dialog in the room, just like the photo, but when it gets to gameplay, there is an awkward mask and a lute glued to the hand.
It sounds like an equiptemplate issue. Are you using something that edits the equiptemplate of the armour you are applying the zither appearance to?
In other words, if you can identify the armour you want zither to be, it should be easy to turn your head back on (I don't think it's this mod that is causing the issue).
If you are using Svarty's Armour Switcher and you have the EqT optional mod, it CAN turn heads off with the "Face Off" option, so check that box is not ticked.
(you can only save options by editing the mods themselves - easy edits to the menu defaults - there are instructions on how to do this on my mod Description pages near the bottom).
Can i asked what instructions you are following that allowed you to clip meshes like this? I would love to try to mess with some of the other armors in game!
With the method you are using here to clip off pieces of armor, would it be possible to remove those hideous skullcaps from some of the main game hats? Inquisitor's Hat and the Orlesian Mage Hat are the worst offenders.
Anyways, really great job! I'm looking forward to running around in the Virtuoso's Finery, no lutes attatched.
does anyone know if the em arcane warrior armor does the same thing to the ef female variant of the armor? This is exactly what I've been wanting for forever on my elf :D!
the version of the arcane warrior armor that I edited was the male ver that appears in multiplayer. I wasn't even aware that there was a female variant that was wearable, is it sentinel armor from Mythal's temple or somethin? in any case, unless the elf female armor is the same model as the elf male arcane warrior armor from multiplayer, nothing will change
There was Arcane warrior armor added via Tresspasser dlc that I was under the impression was multi racial regardless of gender, and the Sentinel Armor from the Temple of Mythal. All of them use the same model ( atleast as far as I can tell)
On a secondary note, with this type of mesh editing is it possible to remove the necklace from the isabella armor? or is there only specific removable meshes?
27 comments
如果mod不起作用,你必须将图片纹理调整到最高等级,而且最好将阴影选项改为最低等级,mod没有修改阴影。
i don't get it i installed hm bard without instrument and svarty's mod and it still didn't work. i configured it to bard but it still shows me a bard with an instrument. what do i do exactly?
I am fairly new to the modding stuff for DAI and I am just stuck on getting this thing work correctly. I have the armor mod and I am trying to use the No Mask bard option. For Some reason I get the skin in the cutscene, but not the gameplay. Am I doing something, off here? Sorry to bug you on this, if anyone can help, I would greatly appreciate it.
2) Which armour are you applying the appearance to?
I started with merging the No mask option, then I did the Svarty's configuration for the start armor and Light inquisition armor.
I feel like I just missed a step somewhere since the opening cutscene is just like the photo, the opening dialog in the room, just like the photo, but when it gets to gameplay, there is an awkward mask and a lute glued to the hand.
In other words, if you can identify the armour you want zither to be, it should be easy to turn your head back on (I don't think it's this mod that is causing the issue).
(you can only save options by editing the mods themselves - easy edits to the menu defaults - there are instructions on how to do this on my mod Description pages near the bottom).
With the method you are using here to clip off pieces of armor, would it be possible to remove those hideous skullcaps from some of the main game hats?
Inquisitor's Hat and the Orlesian Mage Hat are the worst offenders.
Anyways, really great job! I'm looking forward to running around in the Virtuoso's Finery, no lutes attatched.
in any case, unless the elf female armor is the same model as the elf male arcane warrior armor from multiplayer, nothing will change
On a secondary note, with this type of mesh editing is it possible to remove the necklace from the isabella armor? or is there only specific removable meshes?