Dragon Age: Inquisition

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Tyragon1991

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Tyragon1991

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43 comments

  1. GnaCat
    GnaCat
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    I am positively salivating over this mod! Hot damn, I want this mo soo bad! Any chance this might work with frosty? (I'll test it myself and report back for other who might wonder if frosty can handle this daimod)
    Thank you for making and sharing this mod!
  2. alkmaar999
    alkmaar999
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    You talk about supporting this mod? But asfar as I know there have been ZERO updates. When can we see an update?
    1. eyeseayew
      eyeseayew
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      lol
  3. gunggong
    gunggong
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    Will these work with "Trespasser Skyhold PJ Replacer and Schematics"?
  4. PegasusKoga
    PegasusKoga
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    Does this mod by any chance make it possible for the Orlesian Army Warrior armor to be used for endgame content by raising the armor rating?

    Because i've been looking for something like that for ages.
  5. LordGreyus
    LordGreyus
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    Any news about an incoming update ?

    Still working on it Tyragon ?


    A few tweaks here and there could still be nice like some people suggested.

    Thanks for the work anyway, for the moment it's quite good and it fits my tastes !
    1. Tyragon1991
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      The return is inevitable, but I don't have a definitive ETA yet. I'd like to make an Overhaul mod that combines a better version of this, Bugs Be Gone and some other overhauls in the near future.
  6. WardPoint
    WardPoint
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    Could you nerf Axe of the Dragon Hunter? It's material requirements are typical of a no-Slot 2 Hander, but it has Upgrade Slots for both Haft and Pommel.

    And a repeat of what I posted in your 'Bugs be Gone' Thread. Could you nerf Chromatic Greatsword/Prismatic Greataxe? Sorry for multiposting this one, but I'm really not sure where the Rainbow issue belongs to.

    Your fixes have really made my return playthrough of DAI amazing. Thanks so much for your effort.
  7. kallas_br
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    other suggestion, arrange the type of material used in the armor by the appearance, example, enchanter mail uses metal and cloth, enchanter coat uses leather and cloth, enchanter armor maybe a combination of 3 etc ...
    what do you think?
  8. kallas_br
    kallas_br
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    Edit.

    another thing, Mauls they should cause more damage maybe, since they do not have AoE?
    1. Tyragon1991
      Tyragon1991
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      That makes sense indeed. I will likely change either damage or slot count. Thanks.
  9. kallas_br
    kallas_br
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    if I can make a small suggestion?

    Templar shield, should have a cloth defense slot, to stay true to lore.

    Edit. another thing, any idea of why some shields seem to have offensive slots, but when you put the material is defensive?
    1. Tyragon1991
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      I think that is a visual glitch. Like a semi-bug, where the game tells the UI its an offensive slot, but at same time tells the schematic its a defensive slot. I will look into it.
  10. hartturmch
    hartturmch
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    its saying that need patch 12, but im in patch 11, dont know what to do
    1. MsRavenn
      MsRavenn
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      you should chose to repair game in orgigin because you should be on patch 12 . see if you get patch 12 then.
    2. Tyragon1991
      Tyragon1991
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      Have you merged using ModManager?