If you are having trouble copying my sliders, I recommend you use this program called "Peek Through" which allows you to make any windows you have open transparent. So you can make DAI slightly transparent, and place my sliders behind that window.
My screen resolution for DAI is 1920 x 1200 59.95Hz
Yes, the Yen complexion is my favorite. I use it for almost all of my lady characters, like you said it has a nice, natural look, and makes them look younger, like early 20s. I prefer using Calpernia's complexion for qunari ladies, though. They look cute with the freckles.
That's funny, I have the Calpernia onef or Qunaris too. But I never got far with my Qunari lady, I prefer elves and dwarves - the classical fantasy races :-)
Haha, well I am EXTREMELY picky. I spend lots of time in the CC, starting the game, and then going back into the CC and recreating that character until I get them just right (to my preferences, anyway). I'd say it's more that I spend so much time in the CC though, figuring out proportions and where to place what so I know it'll look good in game (since the CC isn't always an accurate representation of what you get in-game and in cutscenes) Although I do always manage to find something, even tiny things, that I do not like about them, but like I told darkgamer, I think that's just how we are when it comes to stuff we create. It always makes me happy to hear that other people like them, though!
Thank you so much for the kind words, dear! <3 Personally I thought she still needed a bit of tweaking, but a couple of people liked her as she is and requested her sliders. But I suppose that's just how we are when it comes to our own creations.
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My screen resolution for DAI is 1920 x 1200 59.95Hz
Yes, the Yen complexion is my favorite. I use it for almost all of my lady characters, like you said it has a nice, natural look, and makes them look younger, like early 20s. I prefer using Calpernia's complexion for qunari ladies, though. They look cute with the freckles.
Haha, well I am EXTREMELY picky. I spend lots of time in the CC, starting the game, and then going back into the CC and recreating that character until I get them just right (to my preferences, anyway). I'd say it's more that I spend so much time in the CC though, figuring out proportions and where to place what so I know it'll look good in game (since the CC isn't always an accurate representation of what you get in-game and in cutscenes) Although I do always manage to find something, even tiny things, that I do not like about them, but like I told darkgamer, I think that's just how we are when it comes to stuff we create. It always makes me happy to hear that other people like them, though!