Dragon Age: Inquisition
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Jerrybullet

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jerrybullet

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48 comments

  1. jerrybullet
    jerrybullet
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    Hey all! I wanted to give a big thank you to everyone that has supported me. It took some time, but I'm finally employed full-time. Unfortunately, I won't be making any more mods for DAI, but I do look forward to modding the next Dragon Age. Hope to see some of you then.

    And to those of you having issues getting my mods to work, try the following:

    Go your game folder, where Dragon Age Inquisition is installed. One way to get there is to right-click on the game's shortcut icon (the one you click to launch the game), click on 'Properties' and then click on 'Open File Location.' When there, look for the 'Update' folder. Inside that folder is another folder called 'Patch.' Within the 'Patch' folder is a file called 'package.' Right-click that file and open it with Notepad. Where it says 'Version 11,' you change that to 'Version 12.' Save and close. You should now be able to run mods that require 'Patch 12.'

    Hope this helps!
  2. xancletaman
    xancletaman
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    its posible to use on frosty?
  3. LordPrimus
    LordPrimus
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    My god, you absolute beauty. This makes playing a melee character FAR better.

    I'd only played Archer in the past so this kind of thing never bothered me but doing a Warrior playthrough now was painful. DA:O+2 didn't have this problem because characters walked to or kind of jumped to the nearest targets when attacking. I know it works like DA:O in DA:I when using tactical view but who wants to play like that all the time?

    Enjoyment level buffed by 500%.

  4. Sverson
    Sverson
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    Does it also indirectly affect companions and enemies combat AI?
  5. botiker
    botiker
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    You can make a mod so that the movement buttons cancel the weapon strike animation without waiting for it to end ? (In the original, the jump and search buttons does this)
  6. gregvandal
    gregvandal
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    Thankyou for this mod, I was about to give up on this clunky game but your mods have made it playable!
  7. leopardo0411
    leopardo0411
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    Thank you very much for the Mod but, does anyone know of a Mod so that the magician can move while doing the basic attack?
  8. kalipou
    kalipou
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    I know I'm late but could you make a patch or incorporate "Spirit Blade is Impact Detonator" ?
    https://www.nexusmods.com/dragonageinquisition/mods/1833
  9. katsu045
    katsu045
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    just posting to say this a game changer mod and still works !
  10. Mendoza20
    Mendoza20
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    If you jump you can cancel your animations btw.
  11. Nexures
    Nexures
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    anyway to use all main files ? or am i only allowed to use one ?