Hey all! I wanted to give a big thank you to everyone that has supported me. It took some time, but I'm finally employed full-time. Unfortunately, I won't be making any more mods for DAI, but I do look forward to modding the next Dragon Age. Hope to see some of you then.
And to those of you having issues getting my mods to work, try the following:
Go your game folder, where Dragon Age Inquisition is installed. One way to get there is to right-click on the game's shortcut icon (the one you click to launch the game), click on 'Properties' and then click on 'Open File Location.' When there, look for the 'Update' folder. Inside that folder is another folder called 'Patch.' Within the 'Patch' folder is a file called 'package.' Right-click that file and open it with Notepad. Where it says 'Version 11,' you change that to 'Version 12.' Save and close. You should now be able to run mods that require 'Patch 12.'
Very nice mod! i finally playing Inquisition as a warrior thanks to you! And i am bit worried about things people have said before, they say a modded game at Trespasser DLC areas crash a lot, have you tested the mod at Trespasser or Descent or Jaws of Hakkon areas? Will this crash the game or be disabled in those areas?
I'm not sure if it's related, but I think this mod is causing the game to immediately disconnect me from multiplayer if I use wrath of heaven on my Templar. Every single time I would use it, it would damage the mobs and the screen would go black and return me to the menu. Could you possibly release a version that at least fixes blessed blades to work against all like the tooltip suggests?
Nahh, anyone else could have done this. It's just that I had a lot of time to find and test the different options. All it is is time and determination. And I was determined as heck to make Templars useful.
Thank you for this. Seriously! I can't imagine how long it took you to figure out how to do this, but thank you.
I never understood why BioWare chose to make Templar such a niche specialization in this installment. If you look back to DAO and DA2, Wrath of Heaven / Holy Smite worked on all mob types. It makes DAI's Templar tree feel incredibly underwhelming.
Doesn't make sense to me, either. They simply should have allowed them to do regular damage to all targets, plus additional damage to corrupted enemies. I just can't figure out why they left the tree in its underpowered state.
Does this work with your previous mod - Warriors revamped?
I just want to say thank you for your hard work for the community and I loved all of your mods. I was wondering if you could perhaps revamped sigils. They are kind of weak in DAI. Again, thank you for your efforts and keep up the good work.
Hey, you're welcome. And that sigil mod is a good idea. I'll add that to my to-do list (which gets longer every day, admittedly). Currently, this mod gets overwritten by/overwrites my Templar tree from Abilities Revamped, but I'm working on a compatible version right now. Hang tight!
Update: All set. I've uploaded a mod that combines this one with my "Abilities Revamped - Warrior (Templar)" mod.
Update 2: Uploaded a sigil mod called "Sigils Reworked." Hopefully it's more or less what you're looking for. If not, there's another mod called "sigils revamped" that might be more your style.
17 comments
And to those of you having issues getting my mods to work, try the following:
Go your game folder, where Dragon Age Inquisition is installed. One way to get there is to right-click on the game's shortcut icon (the one you click to launch the game), click on 'Properties' and then click on 'Open File Location.' When there, look for the 'Update' folder. Inside that folder is another folder called 'Patch.' Within the 'Patch' folder is a file called 'package.' Right-click that file and open it with Notepad. Where it says 'Version 11,' you change that to 'Version 12.' Save and close. You should now be able to run mods that require 'Patch 12.'
Hope this helps!
No escape from reality!
lol
A: Yes.
I never understood why BioWare chose to make Templar such a niche specialization in this installment. If you look back to DAO and DA2, Wrath of Heaven / Holy Smite worked on all mob types. It makes DAI's Templar tree feel incredibly underwhelming.
Anyway, thanks again.
I just want to say thank you for your hard work for the community and I loved all of your mods. I was wondering if you could perhaps revamped sigils. They are kind of weak in DAI. Again, thank you for your efforts and keep up the good work.
Update: All set. I've uploaded a mod that combines this one with my "Abilities Revamped - Warrior (Templar)" mod.
Update 2: Uploaded a sigil mod called "Sigils Reworked." Hopefully it's more or less what you're looking for. If not, there's another mod called "sigils revamped" that might be more your style.