Hey all! I wanted to give a big thank you to everyone that has supported me. It took some time, but I'm finally employed full-time. Unfortunately, I won't be making any more mods for DAI, but I do look forward to modding the next Dragon Age. Hope to see some of you then.
And to those of you having issues getting my mods to work, try the following:
Go your game folder, where Dragon Age Inquisition is installed. One way to get there is to right-click on the game's shortcut icon (the one you click to launch the game), click on 'Properties' and then click on 'Open File Location.' When there, look for the 'Update' folder. Inside that folder is another folder called 'Patch.' Within the 'Patch' folder is a file called 'package.' Right-click that file and open it with Notepad. Where it says 'Version 11,' you change that to 'Version 12.' Save and close. You should now be able to run mods that require 'Patch 12.'
Hi I installed this quite a while ago and have found that for me it totally replaces everything that could be bought in the forge store in Haven and in Skyhold. Removing the mod from the DA:I mod manager also didn't remove the mod from game. Seems like it's a permanent addition to my game. Even after reinstalling game with no mods installed.
I have a weird problem. I installed this mod in the middle of a playthrough and it woked fine. I used the reusable Tactician's Renewal amulet without any problem. I started a new playthrough and instead of a Tacticians renewal, the merchant at the blacksmith sold an Amulet of Power for 0 cost which had infinite uses. I've never even downloaded the infinite Amulet of Power mod.
I had forgotten to delete the old "Infinite Uses Respec Mod" from my mod list before installing this. I had used the "Amulets of Power Restored" mod long ago, but deleted it before installing this.
Nevermind. I found the problem. Another mod, "Tresspasser Schematics" converts the Tacticians Renewal to Amulet of Power. I don't know why it does that. Removing it fixed the problem.
I assume this doesn't get checked very often, but what is the difference between the two versions here? It's kindof alarming when an immediate re-release says "In case the first version crashes DAI" without explaining anything. In my head DAI is very picky about what you do to it and whether it will allow your savegames to escape unharmed, so some more detail in the changelog beyond explaining something changed would be really appreciated - I'd love to download this since I respec on average every 1.8 seconds.
I know it works for probably everyone, I'm just at a version selection impasse and so can't try it. Thanks though for making this!
Wanted to let anyone reading this know, this mod is Frosty compatible. Just unzip and then load the diamod. I think most mods that just edit ebx works with frosty since I've been loading alot of them through it and haven't had any problems.
I've tried both versions and they both seem to cause my game to indefinitely load when I fast travel. The second version didn't cause me to do this at first, so I thought I was okay, but the next time I tried to fast travel, it happened again. Does this mod interact poorly with any others that you know of?
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And to those of you having issues getting my mods to work, try the following:
Go your game folder, where Dragon Age Inquisition is installed. One way to get there is to right-click on the game's shortcut icon (the one you click to launch the game), click on 'Properties' and then click on 'Open File Location.' When there, look for the 'Update' folder. Inside that folder is another folder called 'Patch.' Within the 'Patch' folder is a file called 'package.' Right-click that file and open it with Notepad. Where it says 'Version 11,' you change that to 'Version 12.' Save and close. You should now be able to run mods that require 'Patch 12.'
Hope this helps!
I installed this mod in the middle of a playthrough and it woked fine. I used the reusable Tactician's Renewal amulet without any problem.
I started a new playthrough and instead of a Tacticians renewal, the merchant at the blacksmith sold an Amulet of Power for 0 cost which had infinite uses. I've never even downloaded the infinite Amulet of Power mod.
I had forgotten to delete the old "Infinite Uses Respec Mod" from my mod list before installing this.
I had used the "Amulets of Power Restored" mod long ago, but deleted it before installing this.
Another mod, "Tresspasser Schematics" converts the Tacticians Renewal to Amulet of Power. I don't know why it does that. Removing it fixed the problem.
I know it works for probably everyone, I'm just at a version selection impasse and so can't try it. Thanks though for making this!
I must have had a mod conflict because it now works very well.