Changes the cooldown for the Summon Mabari spell to 1 second and removes being rooted in place during the summoning.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
I got so annoyed that the Mabari summon ability doesn't behave like other "Sustained Mode" abilities. Having to wait for 30 seconds after every loading screen and being unable to move during the summoning animation was tedious.
This mod changes the cooldown of the ability to 1 second and removes the requirement to be rooted in place as the summoning happens. A proper solution would be to have the summon persist through loading screens, but I do not know how to achieve that.
Installation: Extract to Documents\BioWare\Dragon Age 2\packages\core\override
If you wish to do it yourself: 1. Extract abi_one.gda from 2da.erf (Dragon Age II\addins\da2_prc_one\core\data) with the pyGFF editor. 2. Open abi_one.gda with GDApp and scroll all the way to the 'cooldown' column. Change it to whatever you want the cooldown to be. 4. Change 'draw_weapon' and 'Animation' columns to 0 if you want to avoid being rooted in place while the Summoning is happening. draw_weapon originally is 1 Animation originally is 121 5. Go to File> Save As and name it something "unique", like abi_one_summon.gda. Put that gda file inside your override folder and that should be all.
Or if you don't want to use GDapp, you can open abi_one.gda with pyGFF, edit the value for column 35 to any number you want.