I agree! Would it be possible to also offer the original ones? I love this game but I'm not very good at the fighting stuff. Please add the O.G. weapons as an alternative for those that love to play but aren't so good at fighting. Please??
For everyone playing a mage and thinking this mod doesn't work, keep in mind that staves are not included in the all in one file but need to be downloaded separately (the last file on the list). It took me three restarts to figure out why the Evil Staff wasn't renamed and still had its original stats.
I had already played the original mod before this and item stats are the same after installation. Of course I did what you said and made a clean save, however nothing changes. I also tried a new game with both mod installed and even tried to repack the erf with your modified utis, but that didn't help. As a note, I am using the rune expansion pack with Vadik's compatibility patch, and I even tried to sweep that one too. Any suggestions I would appreciate. I so eager to endorse this mod but yet it doesn't seem to work
Hope you still notice this, since there's not much activity here for long...
@djDUBshift Read the instructions again. It seems you already have the original mod installed, so you will need to remove that mod first, then save your game (WITHOUT the morozik weapon mod). Please note that this will remove ALL of the mod weapons from your game... even those equipped and in your inventory. Next reinstall the Morozik arsenal and my mod together. Now load up your game. The weapons will have the modified stats. You will not get your original weapons back. If you are just starting the game, you will find them in the merchant shops.
If you are already in the middle of an act, look at the original mod's instructions on how to get the missing weapons back.
I don't know why it's not working for me. I've installed it just like you said to, but the equipment retain their stats from the orig mod. Help please.
Ok guys, finished modifying all the weapons. I changed the bonuses of some of the "sister" daggers - so that the bonuses don't double up and also so that it makes them unique.
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I had already played the original mod before this and item stats are the same after installation. Of course I did what you said and made a clean save, however nothing changes. I also tried a new game with both mod installed and even tried to repack the erf with your modified utis, but that didn't help. As a note, I am using the rune expansion pack with Vadik's compatibility patch, and I even tried to sweep that one too. Any suggestions I would appreciate. I so eager to endorse this mod but yet it doesn't seem to work
Hope you still notice this, since there's not much activity here for long...
@djDUBshift
Read the instructions again. It seems you already have the original mod installed, so you will need to remove that mod first, then save your game (WITHOUT the morozik weapon mod).
Please note that this will remove ALL of the mod weapons from your game... even those equipped and in your inventory.
Next reinstall the Morozik arsenal and my mod together. Now load up your game. The weapons will have the modified stats. You will not get your original weapons back. If you are just starting the game, you will find them in the merchant shops.
If you are already in the middle of an act, look at the original mod's instructions on how to get the missing weapons back.
Hope that helps.
Will endorse when able
I uploaded the All-in-one package as well.
Enjoy!