Dragon Age 2
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HellGhost87

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HellGhost87

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44 comments

  1. Ashotep
    Ashotep
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    @tedsini

    Then create it. its not difficult. just create a folder called Addins in "my documents/bioware/dragon age 2/"
    1. Alucard3000
      Alucard3000
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      • 0 kudos
      Yeah the mod doesnt work dude, it is installed corectly but  doesnt work with 1.4 version
  2. alex33x
    alex33x
    • supporter
    • 0 kudos
    How does this work? I am not seeing the other 2 bars.
    1. Fantum
      Fantum
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      You drag the 'next' and 'previous' activities to your quick bar. You can then click on them like any other activity and it'll switch. But not right away. When you character has finished whatever they are presently doing, unfortunately.
    2. DestrockQc
      DestrockQc
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      • 0 kudos
      Wow ok thank you ! I was about to uninstall this junk, nothing was working. These instructions are extremely lacking ! We don't even have a Addins folder, it's not specified we must create it. I was thinking the folders changed with an update. And then there are no images showing where to find these fastbars ! They are at the bottom right side of our skills window where the dog is !
  3. Arlechino
    Arlechino
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    Hey, I wanted to thank you again for this mod, it still works perfectly even after all these years. I would like to add a new comment in case people don't read, and help those that didn't get this to work.

    Please create a folder called "Addins" in "C:\Users\username\Documents\BioWare\Dragon Age 2" where "username" is your username, whatever that may be.

    In that folder all you have to do is extract this mod and voila. There is no need to change any manifest version, the folder structure should look like this:
    "C:\Users\yourusername\Documents\BioWare\Dragon Age 2\Addins\AdditionalQBars"

    You know if you installed it if you can find the "AdditionalQBars" in your "installed downloadable content" section of your main menu in-game.

    thanks again, wish I could endorse this more than once :)
    1. Bertille
      Bertille
      • supporter
      • 2 kudos
      Thanks for the details, it works fine !
    2. baiter98
      baiter98
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      • 0 kudos
      thanks, bro
  4. Cytheria8
    Cytheria8
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    Hello, i want to uninstall this mod so i deleted it from the addins folder but when i launched the game i couldn't load my save file with the message that this mod wasn't installed...... wtf ?? how can i uninstall it ?? don't tell me i have to start a new game ffs because dangers such as this are the first things we say in the description.
    1. Nosdi
      Nosdi
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      • 1 kudos
      Why did you want to delete it? Think all addins mods do this.
  5. 1962sweet
    1962sweet
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    • 10 kudos
    Работает даже в 2021 году. Отличная работа, очень благодарна. Спасибо огромное  Вам.
  6. highhthere
    highhthere
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    • 333 kudos
    can't believe it took me this long to find this gem.
    underrated and will never play without it, thank you so much!
  7. dalec
    dalec
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    • 8 kudos
    After using this for a few years it has now stopped working,, I assume it's due to Origin re-installing everything.. No matter where I install or what I try it wont load my saves. Help
  8. sixitysnakes
    sixitysnakes
    • member
    • 0 kudos
    BIG WARNING!!

    This mod just broke my game :(
    I guess i should have been more weary with it being released in 2011 but so far i never had a grave issue with any mod.
    So download and install with extreme care - or learn from my mistakes and just don"t.
    1. LizardCor
      LizardCor
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      • 15 kudos
      For God's sake, make a COPY of your Save before you start use MODS. No exepction ever

      M A K E AC O P Y
  9. Lilrene
    Lilrene
    • supporter
    • 7 kudos
    You say this is suppose to go in the addins folder. But I don't have one. Do I just create one?
  10. Fantum
    Fantum
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    • 0 kudos
    It's a nice idea, but ought not be related to activities. It means you sometimes have to wait until your character has finished an action before it reacts. Given it's for the benefit of the player, not the character one should be able to set it up ready to select the next activity without waiting for the existing one to finish. Aside from that a good attempt. I'm unsure if I'll keep it on, I'll experiment for a while. Thanks.