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MediocreMemory

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mediocrememory

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36 comments

  1. MARK2802
    MARK2802
    • supporter
    • 0 kudos
    This mod is amazing, really well created but just a little problem... in Act 2, Lirene Ferelden Imports is supposed to have the sets but for some reason they don't have it stocked, just ordinary items? Any fix for this?? Otherwise, just grab everything and store them in act 1. 
  2. Belladori
    Belladori
    • member
    • 6 kudos
    I am having a problem where if I have this in my override, the special armor item for Anders (Armor Struts) does not show up in Act 2 at all.

    EDIT: It should be in Lirene's Fereldan Imports in Lowtown.

    Nothing originally sold in the shop is there. Only custom items.

    Is there something I am doing wrong?
    1. Ataani
      Ataani
      • member
      • 0 kudos
      Exactly same here.And thats the only mod im using for lirenes shop.
  3. DD2010
    DD2010
    • member
    • 0 kudos
    hello, thanks for the mod... however
    ( i'm having a issue with male mage armor being invisible except head this is strange i dont have any other armor mods on just this one any help would be great using cus, shine, and the 3 files ? is thier a issue with shine?)

    oh and also the link for retexts is hidden by author

    Ok i eliminated dowm to cust.erfs both, neither of these have the correct appreance on male mages see ()
  4. NinaK
    NinaK
    • member
    • 1 kudos
    Hopefully someone sees this even it's been ages since last comments... but I'm a noob and I just don't understand what files to pick x__x
  5. mediocrememory
    mediocrememory
    • member
    • 26 kudos
    @Walteriusmaximus: Hmm, I've never found it that difficult and the newer instructions make is a lot simpler but I'm sorry if you feel it's too difficult.
  6. deleted2770933
    deleted2770933
    • account closed
    • 82 kudos
    I like what you've done but it's mind bending trying to implement it.
  7. Belladori
    Belladori
    • member
    • 6 kudos
    Wow that was so fast! Thank you so much! BTW, I love this mod. It's one of my absolute favorites. I agree with the other poster. I think my favorite part is the descriptions. Thank you so much for sharing!
  8. mediocrememory
    mediocrememory
    • member
    • 26 kudos
    @Belladori: Thank you for letting me know. It appears I forgot to add it back in ><
    I'm quite forgetful sometimes. I will fix it immediately!

    Edit: It has now been fixed. I'm sorry for any inconvenience it caused.
  9. SuddenlySlow
    SuddenlySlow
    • member
    • 1 kudos
    I have further isolated that the stealth issue I am experiencing only drops buffs after stealth drops but they remain during stealth. Haven't been able to reproduce the npc's going inactive but I have had 3 enslaved simultaneously which was a bit hilarious.
  10. mediocrememory
    mediocrememory
    • member
    • 26 kudos
    @SuddenlySlow: I haven't had many problems with enemies breaking off but I did notice that the enslave trigger on Exile's Pained Staff causes the enemies to go a bit haywire. I may end up replacing the ability with a different one and seeing if enslave is what is causing the problems. It would be understandable since the game has to switch the enemy to read as an ally and back again moments later. I'm hoping that will fix it. As for the other problem I've been having is my sustained abilities cut off when I stealth or use Vendetta (basically any time I teleport). It may just be a problem with the alterations I've done in my abi_base.gda but if you're having the same problem without those then it may very well be the items.