I might be missing something. After installing the final folder into override.. i got the first 7 when i started the game. I could not find any merchants that sells the rest of the items. I had to install act 1 from options to the final folder then i had them in inventory.. Which merchant am I suppose to find the weapons?
Forgive me if this question has been asked and answered before... Does this weapons mod conflict with Overpowered Starting Gear by Looka? I ask because both mods are implemented at start of game.
A vital mod! He's so integrated into the game that I can't pass the game without this magnificent weapon. Many thanks and honor for your excellent work!
Hello,thanks for this wonderful mod! It was unfair to not be able to get a serious weapon that advances along with you as you level up,while that dwarf has one :S I am using dwarven bow but I don't like the model,while the griffon bow is amazing!!! Is there a way to change the model, replace it etc? Thanks!
Unzip the file "da2_morozik75_arsenal_modcore.erf" using "pyGFF". Find the file "item_variations_morozik75_arsenal.gda" and open it with "pyGFF". Expand tab "10003 G2DA_ROW_LIST", find line "56" and expand it. Find line "10011 GDA_COLUMN_7" and instead of "w_lbw_talonsa" write "w_lbw_pegbow01a" then in the line "10016 GDA_COLUMN_12" write "gen_im_ammo_quiver_morozik75_01". Save the file with the same name with replacement. Zip the file folder back to the ERF archive using ERFv3 Packer. Enjoy!
Hi! Thanks for this answer, just a question, I can not perform the last step, or you have to replace the file "item_variations_morozik75_arsenal.gda" in the file that contains it which is a .erf , can you help me ?
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All I want is to spawn them in, I don't need them spawning in my inv at the start, or via a merchant.
Which merchant am I suppose to find the weapons?
10/10
I am using dwarven bow but I don't like the model,while the griffon bow is amazing!!! Is there a way to change the model, replace it etc? Thanks!