Dragon Age 2

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Toxicologist

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Toxicologist

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This little mod removes the level and point (the number of points you must invest in the talent/spell tree) requirements for all talent and spells, except for companion trees and specialisation trees.



UPDATE: A new version is up which also removes the point requirement of talents and spells in companion and specialisation trees. Level restrictions for these trees however remain.




Supposedly the talent/spell tree system in Dragon Age 2 is to allow players to choose the talent/spell they want, without being funneled down a specific path and wasting points on things they don't want. In reality, DA2's system is IMO as restrictive, if not more so, than DA:O. The idea of this mod is to take away some of that restriction and give players more freedom in developing their characters.

I did not remove the level requirements for companion and specialisation tree abilities because I feel they are powerful and not meant to be unlocked early... like how in DA:O, Mages had no restrictions in spell selection apart from Arcane spells and the specialisation spells. Or perhaps I'm just lazy, take your pick.

If you have any problems with this mod, please don't hesitate to inform me. However, I do not have much experience with modding, so I may or may not be able to help you.



[Installation Instructions]



Extract abi_base.gda and abi_seb.gda into:

C:\Users\\My Documents\BioWare\Dragon Age 2\packages\core\override