Dragon Age: Origins

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DahliaLynn

About this video

I've designed this scene for the Baldur's Gate 2 Redux team using the Dragon Age toolset. The scene is based on the original cutscene that triggers once you've escaped Irenicus' dungeon in Baldur's Gate 2, and will serve as an opening to BG2R's next installment, "Module 2: Athkatla"

Original scene can be seen here: http://www.youtube.com/watch?v=Hk0sOGVSAP4

The scene features art assets created by the incredibly talented members of the BG2R modding team, (see credits below) and all music and Voice overs were taken from the original Baldur's Gate games.

*Please note: During actual gameplay, the player character's physical appearance will be based on the player's own character creation.
**An improved Sound and Music mix will be used in the actual game. (I realized I uploaded the wrong version a bit too late)

BG2Redux sites:

Facebook: http://www.facebook.com/pages/Baldurs-Gate-II-Redux/420869564617194?ref=hl
Module 1 project site: http://social.bioware.com/project/2505/
Module 2 project site: http://social.bioware.com/project/4831/
Forum: http://www.gamersnexus.net/forum/34-dao-baldurs-gate-2-redux

DahliaLynn's Cinematic Portfolio: http://dahlialynn.wix.com/portfolio-

Credits:

Project Lead - Cuvieronius
Cutscene design / gameplay compatibility -Dahlialynn
Music/Sound effects/Sound mix -Dahlialynn
Character models and unique armor - Ablaine http://www.adamhogseth.com/
Level Design / Lighting -Cuvieronius
Level models - Darth Parametric, Ablaine, Piet

Music: Anyone curious about the music used towards the end of the scene it is called "Sendai's Enclave" from the Throne of Bhall soundtrack. You can listen here:
https://www.youtube.com/watch?v=kauT6zuEP8E

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