This page was last updated on 13 October 2021, 1:15AM
Changelogs
Version 1.2.4
Version History
===============
10/09/2015 - V1.2.4
-Root installation support removed, compiler now only operates within the my documents series of subdirectories.
04/11/2011 - V1.2.3
-Fixed a null object reference bug when populating the treeview
21/04/2011 - V1.2.2
- Fixed an issue relating to heads and hairs when compiling incomplete xml files.
- Fixed an issue with generating default chargenmorphcfg.xml files.
20/03/2011 - v1.2.1
- The first two DA2 chargen slots default to non-editable iconic faces. The second two DA2 slots now default to editable iconic faces.
- Backup directories for DA:O and DA2 are now kept separate.
11/03/2011 - v1.2.0
- Added support for Dragon Age 2. (DA2 install directory should be autodetected, if not find it in the same way you would for Origins)
23/01/2011 - v.1.1.1
- The compiler can now handle chargenmorphconfig.xml files which are missing required chargen sequences (ie: eyes_makeup_colors, etc), since some modders provide incorrect chargen files which are missing particular sections. The program will no longer throw an exception in these circumstances. This was responsible for the "Object reference not set to an instance of an object" error and is caused by modders distributing bad chargenmorphcfg.xml files.
- Fixed the "Make default chargenmorphcfg.xml" button so it works properly.
- Bugfix for file icons in the treeview.
10/12/2010 - v.1.1.0
- Ability to scan for and remove bad references added to the compiler.
- Dragon Age Root directory directory should be autodetected (via registry).
- Program can now ignore DA:O root path if it can't be found or the user is unable to locate it themself.
- Now using an INI file to store paths and user preferences. This should help those users who get stuck in a permanent crash whenever they start the program.
- Ability to generate the default "chargenmorphcfg.xml" file added to the program. This is the base file that is used by the vanilla game.
- Fixed a bug where the program would report that the root install directory could not be found even if it existed at first run.
- The population of the Final XML Preview panel can now be optionally skipped.
- Tweaked some methods of the property grid.
- Logging added to the compiler.
- Enhanced exception catching across the program.
- Added a mini-guide explaining how to use most program features.
17/05/2010 - v.1.0.3 -
- Added an additional safety check when compiling. The compiler will now refuse to operate if the Root Directory & My Documents override directories reference the same location.
- Added an additional check to the internal filelist to work with the above change.
03/04/2010 - v.1.0.2 -
- Error messages revised and expanded to be more helpful.
- Program has stronger checks & offers more guidance and assistance with path setup.
- When setting the Dragon Age Root Installation Path, the program now checks for the presence of "DAOriginsLauncher.exe" to ensure the user has chosen the correct directory. Additionally, the program also checks for the existance of the packages\core\override subdirectories within the root install directory and offers to create them automatically if they don't already exist.
- You can now double click on any of the detected XML files to open in in your default XML viewer.
31/03/2010 - v.1.0.1 -
- Fixed a bug with directory autodetection on first startup. Application no longer crashes when Dragon Age is installed in a non-Program Files directory and the user selects that they would like to verify the paths when the application first launches.
- Fixed a bug with duplicate entries getting added to the internal file list.