Vigilance is invisible for me. I've been looking around for days on how to get this weapon into my new game (as a jury rigged New Game+) and have had no luck getting it to work!
Yep, hate to say it, but this mod is worthless as the sword keeps disapearing after every reload. And I don't intend to use the console any time I want my sword back...
This doesn't seem to work anymore. I've tried every suggestion in this thread, even typing in the full line that is truncated in the .uti files using a different GFF editor, but the sword disappears no matter what I do.
There is a very minor incompatibility with Improved Atmosphere--a variation_gxa.gda in this mod also appears in IA's Global>Items>Materials>Miscellaneous Weapons. It only causes problems with one IA item as far as I've found, the Paragon Longsword, which becomes invisible but still usable. Not a huge deal, but wanted to let you know.
@MuthaphukkinJake: Some versions do cold damage, some do fire damage, so I suspect you received a version that does cold damage and that it has the correct visual effect.
Supplied gffeditor and NWN2 gffeditor linked both truncate the data to 16 characters. The DA toolset crashes when I attempt to save changes to these uti files. Any help would be appreciated.
Edit: nevermind, got it to work. The GFFEditor won't update a field until you select another field. Seems to work now. Too bad the mod author can't check up on this and provide the update.
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Vigilance became invisible.
What do?
There is a very minor incompatibility with Improved Atmosphere--a variation_gxa.gda in this mod also appears in IA's Global>Items>Materials>Miscellaneous Weapons. It only causes problems with one IA item as far as I've found, the Paragon Longsword, which becomes invisible but still usable. Not a huge deal, but wanted to let you know.
Edit: nevermind, got it to work. The GFFEditor won't update a field until you select another field. Seems to work now. Too bad the mod author can't check up on this and provide the update.