Dragon Age: Origins
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KigenAngelo

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166 comments

  1. wizzyrm
    wizzyrm
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    Hi, I'm using silencer711's DLC patch which I believe uses these files, and I've found issues with the feastdays items and effects.
    Here's my post on silencer711's page which drove me to reach out here.

    Here's my summation of everything I've found:
    In the Original campaign:
    - Butterfly Sword (item version) is missing it's name and description [it's name looks like (val_im_wep_mel_gsw_stn) ]. I found that this item is not included in designeritems2.erf at all, probably because it's located separately.
    -missing text on descriptions for new item properties like 'High Morale', 'low morale', 'rainbow power', 'attracts butterflies', all of the new 'Use:' tags, as well as the custom buff/injuries the alcohol items give you. The properties seem to all work its just the text that's missing.
    -This mod seems to break the descriptions on modded items as well. I have "High Morale" on an item in my mod and I was so confused why it wouldn't show up.

    In Awakening:
    There seems to be another issue with the Beard Flask in Awakening. Besides the other mentioned issues, it seems like the item is consumable and can only be used once. The actual buff is still applied correctly and gives the proper +2 strength boost and the animation works still. Scented Soap, on the other hand, fully works as expected. 
    I haven't tested the Stick and Protective Cone for Dog in Witch Hunt.
  2. dominoflash
    dominoflash
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    Could anyone please give a clear guide on how to install this mod? I really want to be able to use it but I cannot for the life of me figure out what to download and what to install and where - the instructions aren't very clear, tbh, which is a real shame because this mod seems like a must have!
    1. mohsin90
      mohsin90
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      Download the file and extract the folders.

      Find your ADDIN folder, it's probably \Documents\BioWare\Dragon Age\AddIn.

      Drop the new folders you extracted into the ADDIN folder. Override any conflicts.
  3. rahul516
    rahul516
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    Is it compatible with Qwinn's Ultimate DAO Fixpack v3.52?
    1. Da1AnOnlyCrazy
      Da1AnOnlyCrazy
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      yes
  4. j03b0bj03
    j03b0bj03
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    Is it possible to get a Vortex installer for this mod?
  5. Lilith2589
    Lilith2589
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    Some of the files seem to be named incorrectly. Like for example the original file is named 'designeritems2.erf' and the file that should override it is named 'designeritems - Copy.erf' . Those are also the items, that don´t appear for me in Awakening. I tried renaming them, but that hasn´t fixed it. Does anyone have an idea for a solution?
  6. laidback99
    laidback99
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    Can someone tell me please how to install this? I downloaded the all-in install option and extracted the rar. I now have a folder called " KigenPatch_All_In_One " I copied this folder into both my Override and AddIns folder, there is no change in the game, doesn't work. What am I doing wrong?
  7. AkyMax
    AkyMax
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    • 0 kudos
    This is the messiest installation instruction ive seen, but hey it works
  8. Benneffect
    Benneffect
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    I think this worked fine for me, except for one thing. I cant get Starfang to revert to its original model and texture, even with the patch. Does anyone know where I should try changes to fix this? I have a lot of mods, but this only became a problem after starting Awakening, and the model is wrong on my Origins character.
  9. Phripp
    Phripp
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    So for context, I run the DAO Ultimate Edition from Steam (yah, Steam has posed challenges for me to get any 4gb LAA patch to work with DAO UE -- even on a new system -- but I tinkered and managed to make it all work) on a newer computer system, running Windows 10 Pro.
    (Side note: I discourage anyone from using Nexus Mod Manager, because it STILL causes more problems than it solves. My personal preference is to tag-team between using DAModManager and DAUpdater for the "cleanest" mod installs, except for when a module needs to be installed manually).
    That said, I downloaded the all-in-one version of this mod manually, extracted it, and dropped it into the ADDINS folder as instructed (I questioned if this was the correct installation method, because I've haven't yet seen other mods instruct me to manually drop the files into the Addins folder except as a duplicate to fix something, etc). Then I started a new Awakenings game, importing my existing DAO warden. The DLC items failed to show-up in my Awakenings inventory. So I saved and closed that Awakenings game. Then I went and dropped a duplicate copy of your same all-in-one mod into my override folder (Same all-in-one mod files copied to BOTH the AddIns and override folders). After that, when I loaded my now saved Awakenings game, the DLC items showed up in my inventory (my StarFang long-sword and the DLC promo jewelry. I did NOT see the Warden's Keep armors that I obtained in DAO in my Awakenings inventory, but if I recall correctly, this mod doesn't claim to import the Warden's Keep armor anyway).
    Maybe someone else will find my info helpful.

    Other than that, I really like this mod! It's nice to have some things still from DAO in Awakenings other than Ogrhen. "A prize for the Wardens, to be sure..."
    1. SacredSpirit1337
      SacredSpirit1337
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      As TheHoarder says in a few comments above you, you SHOULD be able to use your Warden's Keep stuff, evidently. Sorry if this original comment is too old for my reply to reach you.
  10. deleted52278411
    deleted52278411
    • account closed
    • 1 kudos
    which of these files should I download, feeling a bit confused as there are so many main and optional files ?