Inspired by Sensible Treasure - Animals Without Purses. I've always thought it makes little sense for the Warden to be gathering loot, specially blighted weapons, from blighted creatures and selling them around, also, darkspawn should not be carrying money, or poltices, or anything of value really.
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And a small fix for Sequel-Style Emissaries at Dragon Age: Origins - mods and community, it needs no patches for my mod, but I'll make a file available changing the appearance_type of all non-emissary (just 3, including the genlock runner) darkspawn that uses id. 18 (hurlock emissary) or 52 (genlock emissary), so they don't use the sequel emissary model.