Dragon Age: Origins

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fallingangel89

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fallingangel89

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181 comments

  1. CzechGothic
    CzechGothic
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    • 2 kudos
    I really like this preset malcolm but are his eyes really so bright in the trailers?
    They look super distracting. Can you please make younger-ish version of this since in calling he is in his battle and look older and its way after Origins so in Origins he should look much younger.
    It would be cool to have the veteran face in awakening while the younger unscared face in Origins for roleplaying reasons.
    Look at the "Dragon Age: Origins Wardens Calling Trailer 8k (Remastered with Neural Network AI)"(his eyes look more blue in it) on YouTube if you to have good look at him. There is also 8k Sacred Ashes version. Thank you.
  2. IrishWarrior17
    IrishWarrior17
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    • 1 kudos
    The .mrh looks all messed up in my Toolset for some reason. Help??
    1. fallingangel89
      fallingangel89
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      Well sadly the Toolset had an update that messed up the MRH and morph files. Sadly with so much time passed, idk how much support or updates we got the toolset. It's an uphill battle really. With that being said, I'm revisiting DOA, and the toolset, hopefully they still run well. 
  3. runaydi
    runaydi
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    Any other forms to get it without Toolset?
    I can't install the DAO Toolset, I don't know why...
    1. Alehazar
      Alehazar
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      DragonAge Face Replacer; http://www.nexusmods.com/dragonage/mods/428/?

      Check the Comment Thread of this mod [A Malcom Face Trailer CG Gey Wardens Calling Sacred Ashes]; a more elaborate explanation can be found there -somewhere.
    2. chimpoforevah
      chimpoforevah
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      It's even easier using http://www.nexusmods.com/dragonage/mods/1734/? (CHANGE YOUR HERO AND FACE ANYWHERE IN GAME). Just import the .mor file into your existing save game and BAM, done.
    3. timtim1oo
      timtim1oo
      • member
      • 0 kudos
      How did you import the .mor file? It doesn't work for me. All I get is missing textures
    4. Ragnar120616
      Ragnar120616
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      Take the folder called "Skin textures with grayish eyes" and put in your override folder : ]
  4. stevecottone97
    stevecottone97
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    Just commenting to let everyone know to get this with Wardens Burden Retexture for the complete look.
  5. haseopkk25
    haseopkk25
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    • 0 kudos
    Is there anyway to apply this mod on Alistair? 
  6. MrSparr0w
    MrSparr0w
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    • 0 kudos
    Hey guys!

    Can I somehow do a similar look without a mod?
  7. franzulin
    franzulin
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    Hey guys, I don't know if this was already answered but something strange happened.
    I installed this mod first, everything went fine and I installed another Mod called "Realistic Teeth".
    The Model went from a grim warrior to a derping looking idiot. I don't know what happened, maybe someone has an answer for that?
    1. fallingangel89
      fallingangel89
      • member
      • 43 kudos
      Hi this is the creator. The face mod is incompatible with the realistic teeth mod at the moment. I retired from the site a long time ago, because of the constant issues and demands of the facemorph, it's one of the reasons why I uploaded an MRH file for you guys. I started modded when I was a late teenager, I just entered college, I was new to the modding and I didn't know how to trouble shoot the problems that came up using the face morph. I never had my game crashed after installing the malcolm face file, it was just a simple mor file, it shouldn't be doing this, but I didn't know what to do. It was hard to describe what was wrong. Modding is a double edge sword, some mods will or will not work well with others. So modding was this constant battle or process, or testing, and trouble shooting, and improving, but it felt like a process that would never end. I just got tired and overwhelmed. I enjoy making mods, it's an experience I cherish, but I was spending way too much time modding, trouble shooting, and catering to other people's demands that it took time away from my studies, so I also left to finish school.

      Since I'm back, I will return back to modding and do my best to trouble shoot and create different files for this face morph. Most my files are probably gone since my old PC died. Idk if my old work is accessible anymore. But I'll try to regardless.
    2. fallingangel89
      fallingangel89
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      • 43 kudos
      Solution: if you have the toolset and the MHR file, you can create a facemorph that uses the realistic teeth. Just have the realistic teeth installed, create a MOR or MOP file using the MHR file using the toolset, and it should give your facemorph realistic teeth. I think you can even adjust the teeth to your liking in the toolset. I can't do this myself at the moment, cause my old PC died, and it had all my old work and the toolset.
  8. jamescad47
    jamescad47
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    The preset is very well done. I'm satisfied. Thank you
  9. jefthereaper
    jefthereaper
    • supporter
    • 35 kudos
    I'm having a big problem, when using this mod (Verision 2 Malcolm Wardens Calling Verision)
    I'm using the one with the grey eyes by the way.
    it destroyes all the golem meshes in the game.
    Rather, they are completely broken and distorted, stretched arms, spiking body parts, flying eye's.
    it happens to all enemy golems, shale and even the player golem transformation in the fade (for the player transformation my player character is mixed into the cluster broken golem, his head is hanging out of the side of the golem's broken body)

    I'm about to upload a picture of the problem to your picture section.
    1. aceofspades604
      aceofspades604
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      • 0 kudos
      I'm also having this problem, except it only effects the golem, spirit, and burning man transformations, where the golem and spirit forms are all distorted and spaghettified, and the burning man has the Malcolm head on its otherwise normal body. All other golems, arcane horrors, and shambling corpses in the game appear normal.
  10. Flashu2
    Flashu2
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    • 1 kudos
    Good mod, I know I'm a bit late but this game is still VERY good and superior to the newer ones.