Dragon Age: Origins
0 of 0

File information

Last updated

Original upload

Created by

Shanamah

Uploaded by

Shanamah

Virus scan

Safe to use

Tags for this mod

2 comments

  1. Aisynia
    Aisynia
    • supporter
    • 51 kudos
    How bout a warrior ring with Indomitable on it? :D
  2. GreatSephiroth
    GreatSephiroth
    • member
    • 10 kudos
    interesting idea tbh. The warrior ring low key makes it so you might not even need a warrior in a party anymore. Taunts are good but mages ultimately tank better and they can do threat too if you know which abilities generate it, and in awakening they can aoe tank easily with an aura plus a threat rune. My main reason to have a warrior in group is for rally, because +hit is precious, same reason why miasma is huge, -defense to enemy is the same as party +hit but puts a lot of strain on mages to maintain all those buffs. my awakening party is usually 2 mage 2 rogue unless I brought the warrior mc so the ring would definitely be useful there, and offloading the miasma to one of the rogues will make a solid difference on mana effeciency with how many new mage abilities you get.

    The stealth might not be so useful on a warrior since they have a threat drop but maybe on a mage? mind blast can be dubious. Might have made more sense to set another ability to the rogue ring. I'd have suggested one of the bard songs but they all scale off cunning and would be no point in a cunning warrior or mage. Might not even be another ability now that I think about it, the dueling passive maybe for the extra hit idk. I'm a fiend for stacking hit on arcane warriors.