Compatible if we also use this 'other mod' that also fixes this issue? I suspect it is since it's a DAzip while this is an override, but a confirmation would be awesome to have.
I don't use Qwinn's fixes so I can't test it, but in theory, the UTI from my mod would override the one in his mod, so it should be 'compatible', in the sense that the conflict should be resolved by what passes for 'load order'.
You mentioned that there are other mods that fix this issue, but are usually parts of a mod pack instead of standalone. Which packs are those? I'm curious to look into them. Thanks for making it standalone of course!
Qwinn's fixpack. IIRC, Qwinn just downgrades the material to T1, which is how the sword is treated on console. I instead tried to give the sword some greater utility.
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Anyone who comments to just say they don't like the mod will be blocked from my content.
Constructive criticism is fine. Informing me that you personally have no use for a mod is of no value.
Thanks for making it standalone of course!