Dragon Age: Origins

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Sarthes Arai

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SarthesArai

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9 comments

  1. SilverAxe001
    SilverAxe001
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    Can you make a mod that changes Nathaniel's specialization from assassin into shadow?
  2. SilverAxe001
    SilverAxe001
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    What program did you use to make this mod?
    1. SarthesArai
      SarthesArai
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      gff4editor and nwn2gff
      I can't provide links, though. I don't know where I got gff4editor from, and I got nwn2gff through discord :-D
    2. SilverAxe001
      SilverAxe001
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      Thanks for answer. I have gff4editor. I found it here https://neverwintervault.org/project/nwn1/other/tool/gffeditor I don't know how to use it.
  3. CzechGothic
    CzechGothic
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    making him a 2 handed warrior would be better. there is already howe and sigrun for dual-wield. Not to mention it would make more sense in world as in Warden's Fall he was wealding big 2 handed sword.
    1. SarthesArai
      SarthesArai
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      Nathaniel is primarely an archer, and both he and sigrun are rogues, which play a bit different from dual-wield warriors. We already have Oghren to fill the two-handed warrior role, I don't think we need another.
      I don't even know what Warden's Fall is...
    2. CzechGothic
      CzechGothic
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      "Warden's Fall chronicles the tale of Kristoff, a Grey Warden tasked with clearing up the remnants of the evil Darkspawn horde. His story bridges the plot between Dragon Age: Origins and Dragon Age: Awakening."
    3. SarthesArai
      SarthesArai
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      that still does not explain what kind of medium it is...
    4. SilverAngelAnn
      SilverAngelAnn
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      It's a machinima mini-series:
      https://dragonage.fandom.com/wiki/Dragon_Age:_Warden's_Fall