Dragon Age: Origins
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commanderstrawberry

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commanderstrawberry

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8 comments

  1. Juwell
    Juwell
    • member
    • 5 kudos
    Hey, I'm kind of stuck at point 4 of the tutorial. Can anyone maybe describe it more detailed? I don' really get what I have to delete/keep :/
  2. Felsenkeks
    Felsenkeks
    • supporter
    • 3 kudos
    Thank you so much for these! The tmp files are super useful! If you are taking requests, could you maybe add the tmp HF sensual nude model? 
    1. commanderstrawberry
      commanderstrawberry
      • premium
      • 133 kudos
      Glad they help! I'm not taking requests, though if you want a specific model, I'd recommend extracting them from a .msh file with FBXCMD. :)
      https://wiki.nexusmods.com/index.php/Export_DA:O_model_into_Blender
    2. Felsenkeks
      Felsenkeks
      • supporter
      • 3 kudos
      Thank you for the tip! I tried the blender script, but I kept getting errors with tmp's files. This seems to work!
  3. Cailan33
    Cailan33
    • member
    • 10 kudos
    silly question: for what do i need such a mod?
    1. commanderstrawberry
      commanderstrawberry
      • premium
      • 133 kudos
      You don't, it's a modder's resource. :)
  4. SerdnaOdraude
    SerdnaOdraude
    • member
    • 13 kudos
    Sorry, could you create a tutorial on how to create if I want to import, for example, shapes from other games to dragon age, for example, I want to import things like enemies and animals from DA2 and DA3 to DAO and well from other games like skyrim, the animals lore ... but no I have an idea of how to make them import into the game and have movements ...
  5. deleted62824436
    deleted62824436
    • account closed
    • 65 kudos
    Man I was just thinking, that it sucks, that I have to use the default head for everything. Thank you so much!!