I will update my mods but I cannot provide a quick solution because it is some work to change everything. If you cannot find the ressource you need for one of my mods please contact me and I will (if I can) help you out.
Be safe
Morgan Le Faye
Edit: I made a google Doc with all the resources needed for every NPC. I will correct the links to the hairmodels by time. A X means I need to search for the resource and checkbox means the link is correct. When I finished the list I will put it as a DL in the DL section. Google doc EDIT2: This mod is now updated and a new DL is available The google doc is as a PDF included. I had to change some of the hairstyles so when they don't match with the picture that's why. I am sorry!
Hey! I was just passing by and saw your note about Farinden. The morph you want is orz210_amb_f_2 -- looks like they reused an ambient Tapsters patron for her. I was pretty surprised myself when I found that random man labelled as Farinden in my own morph explorations xD I wonder if Farinden was originally male and then someone thought about how having a man speaking for a voiceless woman might look.
Also! The urn guardian is arl100cr_knight3, and Shartan....doesn't seem to have a headmorph, so I assume he's just using the default EM head -- you'd have to edit his utc file to give him a morph.
Np! If you use the toolset, the way I've been using to find anomalous things like this is to look in the "creature" section, which has the utc files. They, at least, usually have their final names and even extra descriptors sometimes -- for example, the urn guardian is called "urn230cr_guardian (Guardian) -- so they're much easier to find using the search function or just by looking through the folders. Then in the object inspector under "Appearance -> Head Morph" it lists which headmorph the character actually uses (or it might be blank in the case of nameless helmed characters like templars, or poor Shartan). Sadly I have no idea if there's a way to do the opposite direction search and find what utcs use a particular headmorph, so I've no idea what purpose Mr Farinden went to, if any.
I need to remember that I can find much data in the utc files. Actually I know that but my brain didn't come up with that option.
I have updated my mod, not much work there. I think that Bioware just "forgot" poor Shartan's head in the utc file, because he has a morph: em_urn230cr_shartan.
If you don't mind me asking, where did you find Shartan's morph? It's definitely not in the core/single player mrh files, and I couldn't find a mor for him in any face.erf file.
Also I just found that the robbed elf woman in Lothering is ef_den300_crowd_ef2 -- I wasn't looking because you said it worked for you before, but...there it is!
Hm, now you got me thinking, because I just extracted the headmorphs from the toolset with exception for "stone prisoner" I found them somewhere in the depthts of the internet. I couldn't extract them from the toolset.
I saved them all in a single folder far away from my mods etc. (that they under no circumstance get mixed up) I know that I have mods that change Shartan's face. I cannot track what I did in detail it was in early 2020. So it might be a mix up that I don't remember.
I checked the robbed elf in Lothering, I am reworking the ambient morphs and they weren't active in my "I need screenshots" playthrough. They look similar when you don't get too close.
I am very sorry! I hate to give false informations.
No worries at all! I just wish there were more official mrh files out there other than the singleplayer/core resources, so I jumped at the chance that there might have been more out there that I hadn't found yet. Poor Shartan xD
Thanks a lot for great morphs! But I have a problem with Velanna: I downloaded and installed uh_hed_elVelanna_0d, but she still misses her face texture :(
Hi, thank you for using my mod! I just checked the data and as far as I can tell everything is fine. Please check if you play with the textures and graphics on ultra, sometimes textures will not show otherwise.
If this doesn't solve the problem please re on this post and I will take a closer look.
Either you can look for my haircolour mods and tell me which colour you would like or you can use PYGFF and change the haircolour manually in the .mor file. :)
Or you can use the toolset and change the .mrh file and then tranfer it into a .mor file.
hello, good evening, i have a question, wich hair do you use on mardy? this mardy morph file from AIO pack have a different type of hair compared to the screenshots xD i wanna know wich hair is, so i can use on my pc dwarf, please ;3
Mardy has 2 morphs one for the dwarf noble origin and one for Paragon of her kind. I cannot say if both morphs are active. She has df_har_cazyunderthesun_0 for the dwarf origin and df_har_ncdabomb_0 for Paragon of her kind. :)
I have a question, I like almost all the apperances you've made, so really good job you're amazing. <3
But I'd like to mix thing up a bit with a few other chargen mods that i've like some of the characters. Cullen is one example that comes in to mind since I use his DA I apperence. In that case do I just dlete his files from your mod and thats it or should I also delete a few lines from the Chargen?
Also, is the bhm300_cullen.mrh (287.0 kB) hm_bhm300_cullen.mor (53.4 kB)The only thing i'd have to delete?
Thank you for your kind words! It always hits me (in a positive way) If you don't like one of my morphs you only need to delete the .mor, the .mrh file doesn't intervene in this case.
As for your example hm_bhm300_cullen.mor must be deleted from your override folder and that's it!
The chargenmorph.xml just shows the game where to find the resources so to speak. (in short)
My Fenarel's hair is invisible - it seems as though the LLNightspring hair is only for Human Males? - at least I can't find an EM version anywhere! Sorry to bother you with this :)
You don't bother me! You're right, you need the Look Hair! by Risibisi? file from Ferelden Models. Sorry for the error! I will correct this in the files! Thank you for telling me!
They look amazing but since there are a ton of mods that need to be used and I am using a ton of mods now...I will have to decline. But amazing work to say the least.
Yes I know, my mod is really "mod heavy" and I can absolutely see why someone doesn't want to DL everything that is needed. And this is the "light" version, my personal one is bigger
43 comments
Risibisi decided to delete all hairmods from the NexusMods page because of the changed TOU. Most of the hairstyles are still available on Tumblr:
https://mrs-risibisi.tumblr.com basic hairstyles
https://usethefeather.tumblr.com hairstyles with accessories
I will update my mods but I cannot provide a quick solution because it is some work to change everything.
If you cannot find the ressource you need for one of my mods please contact me and I will (if I can) help you out.
Be safe
Morgan Le Faye
Edit: I made a google Doc with all the resources needed for every NPC. I will correct the links to the hairmodels by time. A X means I need to search for the resource and checkbox means the link is correct. When I finished the list I will put it as a DL in the DL section.
Google doc
EDIT2: This mod is now updated and a new DL is available The google doc is as a PDF included.
I had to change some of the hairstyles so when they don't match with the picture that's why. I am sorry!
I wonder if Farinden was originally male and then someone thought about how having a man speaking for a voiceless woman might look.
Also! The urn guardian is arl100cr_knight3, and Shartan....doesn't seem to have a headmorph, so I assume he's just using the default EM head -- you'd have to edit his utc file to give him a morph.I would have never found out! <3
I have updated my mod, not much work there.
I think that Bioware just "forgot" poor Shartan's head in the utc file, because he has a morph: em_urn230cr_shartan.
Thank you again
Also I just found that the robbed elf woman in Lothering is ef_den300_crowd_ef2 -- I wasn't looking because you said it worked for you before, but...there it is!
I saved them all in a single folder far away from my mods etc. (that they under no circumstance get mixed up)
I know that I have mods that change Shartan's face. I cannot track what I did in detail it was in early 2020. So it might be a mix up that I don't remember.
I checked the robbed elf in Lothering, I am reworking the ambient morphs and they weren't active in my "I need screenshots" playthrough. They look similar when you don't get too close.
I am very sorry! I hate to give false informations.
thank you for using my mod!
I just checked the data and as far as I can tell everything is fine.
Please check if you play with the textures and graphics on ultra, sometimes textures will not show otherwise.
If this doesn't solve the problem please re on this post and I will take a closer look.
what tools do you use?
Or you can use the toolset and change the .mrh file and then tranfer it into a .mor file.
i'll try this PYGFF thank you :)
the .mrh files are necessary when you want to change the headmorphs in the toolset. If you don't use the toolset you can delete them completely.
She has df_har_cazyunderthesun_0 for the dwarf origin and df_har_ncdabomb_0 for Paragon of her kind.
:)
2) Sure, I will put Berwick as preset in the DL section when its done!
If you want a specific .mor as a preset it is for me 2 klicks in the toolset so as long as you not ask for all of them, I am fine :)
You can find it in the "Misc" section!
Have fun!
Oh just in case, don't forget to use the Chargencompiler! The Chargenmorph is included.
Vanilla skin and eyes + Cailan crown 01
As Morph and Preset.
But I'd like to mix thing up a bit with a few other chargen mods that i've like some of the characters. Cullen is one example that comes in to mind since I use his DA I apperence. In that case do I just dlete his files from your mod and thats it or should I also delete a few lines from the Chargen?
Also, is the bhm300_cullen.mrh (287.0 kB) hm_bhm300_cullen.mor (53.4 kB)The only thing i'd have to delete?
If you don't like one of my morphs you only need to delete the .mor, the .mrh file doesn't intervene in this case.
As for your example hm_bhm300_cullen.mor must be deleted from your override folder and that's it!
The chargenmorph.xml just shows the game where to find the resources so to speak. (in short)
<3
My Fenarel's hair is invisible - it seems as though the LLNightspring hair is only for Human Males? - at least I can't find an EM version anywhere! Sorry to bother you with this :)
You're right, you need the Look Hair! by Risibisi? file from Ferelden Models.
Sorry for the error!
I will correct this in the files!
Thank you for telling me!
And this is the "light" version, my personal one is bigger
But many thanks for your kind words!
Because that is the mod that makes the eyes that big in the first place.