Thats odd. Possibly a conflict with another mod you have installed, maybe. The only thing I could suggest would be to go into the mod file and remove the file for Jowan and see if his head returns.
I started a new mage origin run and Jowans head is there. So I can only assume you have some mod(one that also alters Jowan, maybe?) installed thats conflicting somehow with this mod. Like I said before, all I can suggest is removing the Jowan file from my mod, if you can't find the cause.
Just posting this in case anyone else sees it- this is a known bug with the Improved Atmosphere mod. The Posts tab has a pinned quickfix, so check that out.
Awesome mod. I particularly liked your Dairren and Irving takes. And that chanter And your descriptions make my day! Thanks for making Ferelden a better place.
the chanter from lothering is......white?black people cant be then????that's racist!!!thought it was good...until I saw the white chanter!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
In my game he was actually purple, due to some mod(one that adds extra hair and eye colours) hence why I changed him. And I certainly couldn't remember what his skin shade was before. If you dont like it, remove that morph.
Ok seriously? Stop trying to stir the pot. I don't want to make a big issue of this because it takes away from the amazing mod that this is, but it's not racist because he made one character a different race.
Holy Maker! These were so desperately needed and are much appreciated. Your screenshots look divine I cannot wait to fire up the game and see all...I also downloaded your Alistair morph (Orange flavor)...um um...Thank you for what is obviously much work. I send heaps of praise.
Hello, I have Dragon Age redesigned installed and I noticed all of the headmorphs use the .mor file extension so I am not very familiar with .mrh. Is it any different? Or do I need to convert it first? I am relatively new to modding sorry
Thanks for posting this. I've just noticed after reading your post that I uploaded the .mrh files, instead of the .mor files. Doh... Any .mor files that you have in your addons that are the same NPC's as any I've done will take precedence over my morphs. Uploading the correct file now.
Does that mean you removed the .mrh files? Because while these look absolutely amazing, there are a couple I think I would change very slightly. As an example, Daveth. I love his face, skin tone, ect... but I don't like the hairstyle. I personally think he looks better with a shaggy, somewhat unkempt hairstyle. Also, is it possible to pick and choose which mods? And are there pictures of the rest of the mods included with the mod that you did not upload here?
GothicElf04 - Took the .mrh files down. I put up pics of the NPC's that are more main characters that people would recognise, but obviously didn't do them all as some of them never come into cutscenes. Some of the other morphs are the Mage Alistair argues with(who looked dreadfull), the Tranquil at the Kings camp who looked depressed,the bandit leader when you enter Lothering etc. Getting pics of them also depends on where I have characters in the game, as they crop up at certain points in the game. NPC's who don't come into cutscenes are also harder to get good screenshots of. I could put up a seperate Daveth morph for you, if you like, but you'll have to give me a clue on the shaggy hairstyle.
I can do that, but it may take some time to find the hairstyle I have in mind. I will need to play with the toolset a bit to find it. I beleive it is a hairstyle imported from DA2.
A question. You mentioned in your reply some Tranquil have been modded. Would these conflict with the mod that adds the brand from DA2 that is seen on the foreheads of the Tranquil in that game, to the Tranquil in DAO?
The only Tranquil I did was the one in the Kings camp that tells you about enchanting. He looked depressed and as tranquil are supposed to be emotionless, I thought he needed changing. It's probably likely that the branded Tranquil mod you have will override my Tranquil due to precedence(it being added to your override folder before mine). Only way round it is to remove that morph for the kings camp Tranquil. I can upload the Daveth .mrh for you, if you want it.
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I unzip the file and then copy and paste them in my override folder but when I start the game and go to the presets, its is still the same faces.
Am I doing something wrong?
A question. You mentioned in your reply some Tranquil have been modded. Would these conflict with the mod that adds the brand from DA2 that is seen on the foreheads of the Tranquil in that game, to the Tranquil in DAO?