Mod works fine until you save and reload. Then you have to use the console to give yourself Bregan's Bow and the Reaper's Crudgel every time, as the items disappear upon loading. This also means that any runes in them are lost. Useless mod.
See crazysma10 post 19 Jan 2016 and DarthReavus reply 27 Feb 2016. Also, I think [on all these items], the the VarTable [12] is possibly set wrong. I see both the Type/Byte and Value/Int set to '1' when typically for runes to be enabled they look like this for items:
Name/CExoString: ITEM_RUNE_ENABLED Type/Byte: 1 [set to 0 to disable runes] Value/Int: 0 [this mod sets this to 1 for some reason, but Dain's Fixes also set this to 1, so maybe okay as 1?]
You can download TlkEdit [use TlkEdit2] and fix the items and the mod should work. Note that Dain's Fixes has a fix for The Reaper's Cudgel [matches the TemplateResRef and Tag as well as reducing the Cost from 750,000 to 40,000]. To make matters worse, The Reaper's Cudgel has a 3rd item ID from The Golems of Amgarrak: gib_im_wep_mac. Not sure how this item comes into play here.
Didn't fix the bow, and in fact made it disappear. Luckily I had the script to add anew one with the console, however this mod doesn't work, I have no other mods either, so it's certainly not from conflict.
The UTI files for both Bregan's Bow and the Reaper's Cudgel are broken. The TemplateResRef and Tag fields should match but they don't, the TemplateResRef field is truncated. I recommend opening them in an editor like TlkEdit and making sure TemplateResRef matches the Tag field.
Everytime I load a savegame while this mod is active bregan`s bow is removed from my inventory...tried re-adding it with the console and save/load again aaaannnnd its gone.
The UTI files for both Bregan's Bow and the Reaper's Cudgel are broken. The TemplateResRef and Tag fields should match but they don't, the TemplateResRef field is truncated. I recommend opening them in an editor like TlkEdit and making sure TemplateResRef matches the Tag field.
12 comments
Name/CExoString: ITEM_RUNE_ENABLED
Type/Byte: 1 [set to 0 to disable runes]
Value/Int: 0 [this mod sets this to 1 for some reason, but Dain's Fixes also set this to 1, so maybe okay as 1?]
You can download TlkEdit [use TlkEdit2] and fix the items and the mod should work. Note that Dain's Fixes has a fix for The Reaper's Cudgel [matches the TemplateResRef and Tag as well as reducing the Cost from 750,000 to 40,000]. To make matters worse, The Reaper's Cudgel has a 3rd item ID from The Golems of Amgarrak: gib_im_wep_mac. Not sure how this item comes into play here.